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Mmmm...Libris Mortis.
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<blockquote data-quote="seankreynolds" data-source="post: 1802866" data-attributes="member: 3029"><p>Well, zombies aren't immune to cold in 3E but I assume you mean skeletons (which are immune to cold).</p><p></p><p>But anyway, that's a problem with how the "immunity to cold" SQ is applied to many creatures, not a problem with cold damage in itself (energy immunities are still handed out like candy to many creatures, particularly those converted from earlier editions, much as darkvision was in 3.0 D&D). In most cases I actually don't like blanket immunity because of problems that you suggest; it's better to give something cold resistance 30 (or even 60) then true immunity. If designers did that, there'd be no need for things like Piercing Cold; you could Empower or Maximize a cone of cold enough to chill even a frost giant, though you'd still be better off using a fire spell (7th- or 8th-level equiv cone of cold vs. 3rd level fireball, it's all a matter of resources).</p></blockquote><p></p>
[QUOTE="seankreynolds, post: 1802866, member: 3029"] Well, zombies aren't immune to cold in 3E but I assume you mean skeletons (which are immune to cold). But anyway, that's a problem with how the "immunity to cold" SQ is applied to many creatures, not a problem with cold damage in itself (energy immunities are still handed out like candy to many creatures, particularly those converted from earlier editions, much as darkvision was in 3.0 D&D). In most cases I actually don't like blanket immunity because of problems that you suggest; it's better to give something cold resistance 30 (or even 60) then true immunity. If designers did that, there'd be no need for things like Piercing Cold; you could Empower or Maximize a cone of cold enough to chill even a frost giant, though you'd still be better off using a fire spell (7th- or 8th-level equiv cone of cold vs. 3rd level fireball, it's all a matter of resources). [/QUOTE]
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Mmmm...Libris Mortis.
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