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MMORPGs death of RPG
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<blockquote data-quote="Greylock" data-source="post: 2173336" data-attributes="member: 19056"><p>Not qualified to comment on the affect of MMORPGs, but I can comment on smaller scale RPGs, specifically Neverwinter Nights. I can attest to at least a dozen folks I personally know who were drawn into PnP, or reintroduced to PnP via NWN. Count me among the latter. Played PnP many years until school and work and eventually life got in the way. NWN dragged me back in. Now I spend far more time (& $) on PnP than I ever thought possible. It's pushed NWN to the lowest of my playtime priorities.</p><p> </p><p>Mileage definitely differs for Morrowind or BG types, but NWN is so close to the real beast a player can't help but get involved in the books and rules at some point. It's a short jump to PnP from there. I for one wanted to see and share physical space with my fellow gamers again.</p></blockquote><p></p>
[QUOTE="Greylock, post: 2173336, member: 19056"] Not qualified to comment on the affect of MMORPGs, but I can comment on smaller scale RPGs, specifically Neverwinter Nights. I can attest to at least a dozen folks I personally know who were drawn into PnP, or reintroduced to PnP via NWN. Count me among the latter. Played PnP many years until school and work and eventually life got in the way. NWN dragged me back in. Now I spend far more time (& $) on PnP than I ever thought possible. It's pushed NWN to the lowest of my playtime priorities. Mileage definitely differs for Morrowind or BG types, but NWN is so close to the real beast a player can't help but get involved in the books and rules at some point. It's a short jump to PnP from there. I for one wanted to see and share physical space with my fellow gamers again. [/QUOTE]
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