Tigerbunny
First Post
Adventurer For Hire!
Who: Middle-aged married gamer with 25 years experience seeks new play group. Wife also games, but schedules usually don’t permit gaming together. A game we can both play in is a big plus.
What: Seeking old-school group with sense of fun, reasonable blend of silly vs serious, hack vs RP. Prefer D&D 3.5 or 3.0, would consider other games. Prefer to be a player for now, but potentially willing to GM in the future.
Why: Previous group splitting over creative differences, burn-out. I am looking to get back to basics to recharge my creative batteries after too many years of “gaming as art” and GM-ing instead of playing.
Where: Live in South Minneapolis, would be willing to game in metro area.
Turn-Ons: Heroic characters, tactical play, cinematic action. “One for all and all for one!” Recurring villains. Romantic (in the literary sense) subplots. Player empowerment. Wuxia. Melodrama.
Turn-Offs: “Heroes” who are as bad as the villains. Player vs Player. Slow-paced or “talky” games. Cardboard, faceless opposition. Not getting to use my “cool stuff.” Adversarial GM-player relationships. “Grim ‘n’ Gritty”. Tragedy.
Best,
Mark
Who: Middle-aged married gamer with 25 years experience seeks new play group. Wife also games, but schedules usually don’t permit gaming together. A game we can both play in is a big plus.
What: Seeking old-school group with sense of fun, reasonable blend of silly vs serious, hack vs RP. Prefer D&D 3.5 or 3.0, would consider other games. Prefer to be a player for now, but potentially willing to GM in the future.
Why: Previous group splitting over creative differences, burn-out. I am looking to get back to basics to recharge my creative batteries after too many years of “gaming as art” and GM-ing instead of playing.
Where: Live in South Minneapolis, would be willing to game in metro area.
Turn-Ons: Heroic characters, tactical play, cinematic action. “One for all and all for one!” Recurring villains. Romantic (in the literary sense) subplots. Player empowerment. Wuxia. Melodrama.
Turn-Offs: “Heroes” who are as bad as the villains. Player vs Player. Slow-paced or “talky” games. Cardboard, faceless opposition. Not getting to use my “cool stuff.” Adversarial GM-player relationships. “Grim ‘n’ Gritty”. Tragedy.
Best,
Mark
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