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MnM Cyberpunk Game "Digital Seed" OOC Thread
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<blockquote data-quote="Acid_crash" data-source="post: 1995282" data-attributes="member: 16278"><p>I have a few ideas for powers, they would be technological based... a.k.a. Cybernetics. I don't know if these would get the device flaw or not.</p><p></p><p>As for weaknesses...one I think I am interested is like a type of Code... not the Mercenary Code, although something like that... Does the Annual go into different types of Codes? I guess another one is one where I am on the run from an organization, like Hunted in HERO System. Another one I can think of is a personality quirk where I always accomplish my mission I am hired for, and nothing gets in the way (make a Will save to avoid persuing it). </p><p></p><p>Karl, you are the MnM master on these forums, so I ask you, which disadvantages would work best for these? I've read some of the games you run, I wish I could've gotten into them, they are awesome reads (I have some in my favorites folder on my comp).</p></blockquote><p></p>
[QUOTE="Acid_crash, post: 1995282, member: 16278"] I have a few ideas for powers, they would be technological based... a.k.a. Cybernetics. I don't know if these would get the device flaw or not. As for weaknesses...one I think I am interested is like a type of Code... not the Mercenary Code, although something like that... Does the Annual go into different types of Codes? I guess another one is one where I am on the run from an organization, like Hunted in HERO System. Another one I can think of is a personality quirk where I always accomplish my mission I am hired for, and nothing gets in the way (make a Will save to avoid persuing it). Karl, you are the MnM master on these forums, so I ask you, which disadvantages would work best for these? I've read some of the games you run, I wish I could've gotten into them, they are awesome reads (I have some in my favorites folder on my comp). [/QUOTE]
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