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MnM... Help me create a super-sniper...
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<blockquote data-quote="RigaMortus2" data-source="post: 1790753" data-attributes="member: 11586"><p>I want to create a sort of super-sniper. This bad guy will have a weapon that has telescopic sight, and can hit anything in sight (so I want to give it Range: Sight instead of the standard Range: Normal).</p><p></p><p>The sniper weapon should be able to hit anything it can "see" (hence the Telescopic Sight and Range: Sight) automatically. The target would have to then roll a save vs. Damage or take lethal damage. I want to give it Autofire capabilities and Area effect capabilities (can choose area effect or single target every time he fires the weapon). The weapon should do lethal damage only. I want it to also grant Darkvision and Penetrating Vision (it won't actually be able to hit the target if he is behind an obstruction, but he can still be tracked... and actually, if enough damage was done to the obstruction, I might rule that it is enough to possible hit the target).</p><p></p><p>I was thinking of making 2 things here. A Telescopic Sight scope (would have the device flaw) that can be attached to the sniper gun. This would also grant the Darkvision and Penetrating Vision.</p><p></p><p>Then the gun itself, which would have the Range: Sight extra, Area extra, and Autofire extra.</p><p></p><p>Would this be the way to do it?</p><p></p><p>If you feel so inclined to build this. Telescopic Sight and Weapon (Ranged) should both be +10 power rank.</p></blockquote><p></p>
[QUOTE="RigaMortus2, post: 1790753, member: 11586"] I want to create a sort of super-sniper. This bad guy will have a weapon that has telescopic sight, and can hit anything in sight (so I want to give it Range: Sight instead of the standard Range: Normal). The sniper weapon should be able to hit anything it can "see" (hence the Telescopic Sight and Range: Sight) automatically. The target would have to then roll a save vs. Damage or take lethal damage. I want to give it Autofire capabilities and Area effect capabilities (can choose area effect or single target every time he fires the weapon). The weapon should do lethal damage only. I want it to also grant Darkvision and Penetrating Vision (it won't actually be able to hit the target if he is behind an obstruction, but he can still be tracked... and actually, if enough damage was done to the obstruction, I might rule that it is enough to possible hit the target). I was thinking of making 2 things here. A Telescopic Sight scope (would have the device flaw) that can be attached to the sniper gun. This would also grant the Darkvision and Penetrating Vision. Then the gun itself, which would have the Range: Sight extra, Area extra, and Autofire extra. Would this be the way to do it? If you feel so inclined to build this. Telescopic Sight and Weapon (Ranged) should both be +10 power rank. [/QUOTE]
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