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[MnM/The Incredible Years] The Paragon Problem
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<blockquote data-quote="Jim Hague" data-source="post: 2669278" data-attributes="member: 17550"><p>Oh, not even...fortunately, none of my players comes here, so I'll explain:</p><p></p><p>The missile (recovered from one of Syndrome's hidden stashes) is bearing the clone of Centurion into space, headed for an Entropic Energy anomaly created by the <em>first</em> Paragon in the second session of the game, when said hero lifted a massive, Entropic Energy-powered Mechanaut into space before it could destroy Freedom City. The clone has been half-quickened by the combined energies of the Next Gen, but for Omega to return, it also requires a massive infusion of that same energy. And only the body of what was once Earth's mightiest hero can contain such dire power...</p><p></p><p>I can understand losing Trust (nifty idea, by the way... <em>das yoinken!</em>) for killing villains, even if it was in a fairly gritty world... but gaining it back for ressurecting villains? Zuuwaah?</p></blockquote><p></p><p>More a matter of serious personal sacrifice (Sapphire being Jewish and NK a Nazi dirtbag) to undo what was inarguably an evil thing done. And just for you, I'm starting a thread on the Trust Pool, shamelessly taken from my good friend Keith Senkowski's game, <em>Conspiracy of Shadows</em>.</p><p></p><p></p><p></p><p>While I understand the character motivation - and Ted/Paragon's fairly new to the hero gig, having started about the same time as the teenaged Hotshot - the action was incontrovertably evil. A case can be made for self defense of the public good (NK has escaped Blackstone Prison once already), but with the team's sorcerer supreme standin right there, there was really no need to kill the villain off.</p><p></p><p>Paragon's feelings on the matter are pretty opaque; as I said, I suspect the player is wanting to leave the campign and simply continuing on momentum while not telling anyone. Paragon has seem at least stricken with guilt and willing to face trial for what he did...but given that the murder happened at a particularly bad time for the heroes, I want there to be more immediate consequences, along with the chance for Ted to redeem himself.</p><p></p><p>Did I mention this is the slam-bang double-sized final issue series finale? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p></p><p></p><p>And more importantly, what defense will Cunningham and Crowley take to defend the now living Nacht-Krieger?</p><p>[/QUOTE]</p>
[QUOTE="Jim Hague, post: 2669278, member: 17550"] Oh, not even...fortunately, none of my players comes here, so I'll explain: The missile (recovered from one of Syndrome's hidden stashes) is bearing the clone of Centurion into space, headed for an Entropic Energy anomaly created by the [i]first[/i] Paragon in the second session of the game, when said hero lifted a massive, Entropic Energy-powered Mechanaut into space before it could destroy Freedom City. The clone has been half-quickened by the combined energies of the Next Gen, but for Omega to return, it also requires a massive infusion of that same energy. And only the body of what was once Earth's mightiest hero can contain such dire power... I can understand losing Trust (nifty idea, by the way... [i]das yoinken![/i]) for killing villains, even if it was in a fairly gritty world... but gaining it back for ressurecting villains? Zuuwaah?[/quote] More a matter of serious personal sacrifice (Sapphire being Jewish and NK a Nazi dirtbag) to undo what was inarguably an evil thing done. And just for you, I'm starting a thread on the Trust Pool, shamelessly taken from my good friend Keith Senkowski's game, [i]Conspiracy of Shadows[/i]. While I understand the character motivation - and Ted/Paragon's fairly new to the hero gig, having started about the same time as the teenaged Hotshot - the action was incontrovertably evil. A case can be made for self defense of the public good (NK has escaped Blackstone Prison once already), but with the team's sorcerer supreme standin right there, there was really no need to kill the villain off. Paragon's feelings on the matter are pretty opaque; as I said, I suspect the player is wanting to leave the campign and simply continuing on momentum while not telling anyone. Paragon has seem at least stricken with guilt and willing to face trial for what he did...but given that the murder happened at a particularly bad time for the heroes, I want there to be more immediate consequences, along with the chance for Ted to redeem himself. Did I mention this is the slam-bang double-sized final issue series finale? ;) And more importantly, what defense will Cunningham and Crowley take to defend the now living Nacht-Krieger? [/QUOTE]
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