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<blockquote data-quote="Dausuul" data-source="post: 6349010" data-attributes="member: 58197"><p>Yes.</p><p></p><p></p><p>Yes again.</p><p></p><p></p><p>No. The only criterion here is that you aren't concerned with being disarmed. You could be a monk, a caster cleric, whatever.</p><p></p><p></p><p>Well, we have so far seen two half-constitution feats, and two out of two meet this description. It's a very small sample, but so far it supports this being a common situation. Half-stat feats are clearly not going to offer much on the non-stat side.</p><p></p><p></p><p>Yes.</p><p></p><p></p><p>No. If your Constitution is 9, you are still better off with Durable than putting points into Con. The Durable benefit is <em>better than nothing</em> and nothing is what you get otherwise.</p><p></p><p>Really, #4 and #5 get at the crucial question: If you have a single odd-numbered stat, what are your "half stat" options to even it up? At the moment, the only ones we've seen are Durable and Tavern Brawler. I have seen both feats blasted for being weak and worthless. But if all others are on a similar power level, then they will be perfectly good feats. Durable seems like a good fallback option; it provides <em>some</em> benefit--a very small one, but nonzero--to everybody, whereas Tavern Brawler is only good for folks who expect to need to fight barehanded and don't already have that ability from someplace else.</p></blockquote><p></p>
[QUOTE="Dausuul, post: 6349010, member: 58197"] Yes. Yes again. No. The only criterion here is that you aren't concerned with being disarmed. You could be a monk, a caster cleric, whatever. Well, we have so far seen two half-constitution feats, and two out of two meet this description. It's a very small sample, but so far it supports this being a common situation. Half-stat feats are clearly not going to offer much on the non-stat side. Yes. No. If your Constitution is 9, you are still better off with Durable than putting points into Con. The Durable benefit is [I]better than nothing[/I] and nothing is what you get otherwise. Really, #4 and #5 get at the crucial question: If you have a single odd-numbered stat, what are your "half stat" options to even it up? At the moment, the only ones we've seen are Durable and Tavern Brawler. I have seen both feats blasted for being weak and worthless. But if all others are on a similar power level, then they will be perfectly good feats. Durable seems like a good fallback option; it provides [I]some[/I] benefit--a very small one, but nonzero--to everybody, whereas Tavern Brawler is only good for folks who expect to need to fight barehanded and don't already have that ability from someplace else. [/QUOTE]
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