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Moar Greyhawk: Anthropocentrism and Humanity in Greyhawk
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<blockquote data-quote="Snarf Zagyg" data-source="post: 8075185" data-attributes="member: 7023840"><p>See, this is where I think we have to have some sort of divide between the way that tables played, and some textual support. Different tables played in all sorts of ways, and it's hard to generalize table experiences.</p><p></p><p>To be more explicit, the following <s>two</s> three (I really can count, promise) statements can be true:</p><p></p><p>A. Greyhawk (Flanaess) is a humanocentric campaign setting. The world is mostly populated by humans, the major conflicts and powers revolve around humans, and the history of the world is largely the history of humanity. Other races orbit around humanity.</p><p></p><p>B. The adventuring party is special. Most of Greyhawk, for example, is also (to use the old phrase) "Level 0" or commoners. Just because it's a humanocentric campaign world doesn't mean that the PCs are all, or majority, human.</p><p></p><p>C. Different areas are, well, different. Greyhawk (free city) is not Rauxes.</p><p></p><p></p><p></p><p></p><p>I don't know if I'm a purist, but I prefer Drow in Greyhawk as antagonists. This does not <em>prevent</em> drow PCs, but they aren't all cuddly and cute either.</p><p></p><p>But that's my view. That's not a dealbreaker for me.</p></blockquote><p></p>
[QUOTE="Snarf Zagyg, post: 8075185, member: 7023840"] See, this is where I think we have to have some sort of divide between the way that tables played, and some textual support. Different tables played in all sorts of ways, and it's hard to generalize table experiences. To be more explicit, the following [S]two[/S] three (I really can count, promise) statements can be true: A. Greyhawk (Flanaess) is a humanocentric campaign setting. The world is mostly populated by humans, the major conflicts and powers revolve around humans, and the history of the world is largely the history of humanity. Other races orbit around humanity. B. The adventuring party is special. Most of Greyhawk, for example, is also (to use the old phrase) "Level 0" or commoners. Just because it's a humanocentric campaign world doesn't mean that the PCs are all, or majority, human. C. Different areas are, well, different. Greyhawk (free city) is not Rauxes. I don't know if I'm a purist, but I prefer Drow in Greyhawk as antagonists. This does not [I]prevent[/I] drow PCs, but they aren't all cuddly and cute either. But that's my view. That's not a dealbreaker for me. [/QUOTE]
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