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Moar Greyhawk: Anthropocentrism and Humanity in Greyhawk
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<blockquote data-quote="Chaosmancer" data-source="post: 8075787" data-attributes="member: 6801228"><p>So, there are a few things bouncing around my head, and I'm not sure how to phrase them all. </p><p></p><p>First off, DnD as a default in every setting is "Human Centric". Humans always seem to be the most important race for figuring out where the world is going. They always worship the most important gods. Ect. </p><p></p><p>But next... I'm reminded of one of the few times I cracked open my Gazeteer/Atlas for Greyhawk, I was looking for mountain names, and I came across a good one and it said that there were dwarves in those mountains, and they were very rich. </p><p></p><p>Flipping around the book I found... nothing else about them. They don't even have a city or country listed, just this entry about the mountains. Which made them more like a geological feature than people. Which, I suppose some people like that interpretation, dwarves just sitting in their mountains, doing nothing, with no goals, desires or ambitions beyond sitting in their mountains, but then what am I supposed to do with a group that wants to explore dwarves? </p><p></p><p></p><p>And I think this is where "human centric" falls apart for me in a setting where other races exist. Because those other races exist in name only, and nothing else. They are window dressings, halflings don't like going beyond their communities, dwarves don't like going beyond their communities, elves don't like going beyond their communities... only humans care to explore the world? To do anything at all? Really? </p><p></p><p>It just ends up feeling fake to me. You don't get a nation of people renowned for making armor and weapons who have no goals or desires beyond sitting at home making armor and weapons. If they need weapons, then they have conflicts, and if they have conflict, then they have goals and if they have goals then they are working towards something and that can be interesting.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 8075787, member: 6801228"] So, there are a few things bouncing around my head, and I'm not sure how to phrase them all. First off, DnD as a default in every setting is "Human Centric". Humans always seem to be the most important race for figuring out where the world is going. They always worship the most important gods. Ect. But next... I'm reminded of one of the few times I cracked open my Gazeteer/Atlas for Greyhawk, I was looking for mountain names, and I came across a good one and it said that there were dwarves in those mountains, and they were very rich. Flipping around the book I found... nothing else about them. They don't even have a city or country listed, just this entry about the mountains. Which made them more like a geological feature than people. Which, I suppose some people like that interpretation, dwarves just sitting in their mountains, doing nothing, with no goals, desires or ambitions beyond sitting in their mountains, but then what am I supposed to do with a group that wants to explore dwarves? And I think this is where "human centric" falls apart for me in a setting where other races exist. Because those other races exist in name only, and nothing else. They are window dressings, halflings don't like going beyond their communities, dwarves don't like going beyond their communities, elves don't like going beyond their communities... only humans care to explore the world? To do anything at all? Really? It just ends up feeling fake to me. You don't get a nation of people renowned for making armor and weapons who have no goals or desires beyond sitting at home making armor and weapons. If they need weapons, then they have conflicts, and if they have conflict, then they have goals and if they have goals then they are working towards something and that can be interesting. [/QUOTE]
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