Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
mob = free magic items?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Dannyalcatraz" data-source="post: 4830053" data-attributes="member: 19675"><p>Don't let it work. This isn't about teaching moments, its about internal campaign logic and sustainability of play.</p><p></p><p>In a city of any size, a smith, as not only a skilled craftsman, but a member of the craft that makes the tools for all of the other crafts, is going to be in a Guild.</p><p></p><p>And buddy, Guilds rarely let their members give out freebies...especially high-profile ones.</p><p></p><p>Besides, the smith has to eat, too! He charges what he does so he can feed his family. He's a working man- do you know any autoworkers who would build a Bentley for free just because someone- even a LOT of someones- asked? He can't <em>afford</em> to.</p><p></p><p>Not only can't he afford to pay for all of the sword's material components, what happens when the BBEG whose minions the kid's been whupping with the Sword of Über demands the same deal...except he's to do it or <em>die</em>?</p><p><strong></strong></p><p><strong>If you really want the kid to have the sword without paying for it, make an adventure out of it.</strong></p><p></p><p>The kid's ploy has some kind of effect, but the blacksmith protests- citing the above facts about not being able to afford the materials for such a weapon without starving his family and ruining his business.</p><p></p><p>"However," says the blacksmith, "If you bring me the materials, I will make this sword for you. There is something about you that tells me I should do this thing."</p><p></p><p>Then you send the kid out on adventure after adventure.</p><p></p><p>It will be like a combination of the fairytale of the Little Red Hen (<a href="http://www.op97.k12.il.us/ftcyber/cashmanlrhen/index.html" target="_blank">Fairy Tale / Folk Tale CyberDictionary</a>) and that one (whose name escapes me) in which the hero starts off on a quest for one thing, only to find that he must exchange some particular thing of value for it. He goes off to find <strong>THAT</strong> thing, only to find he must use <em>something else</em> to retrieve it. So he goes off to find <strong>THAT</strong> object, only to find...well, you get the picture. Eventually, he finds the "lynchpin" object, and backtracks his adventures to his point of origin, doing the exchanges, trades and tasks he agreed to do along the way, ultimately achieving his original goal.</p><p></p><p>(IOW, to get the Blacksmith to do him a favor, he must do favors for someone else, who demands a different favor, and to do that favor, he must do someone else a favor, ad nauseam.)</p><p></p><p>FWIW, the fairytale is sort of a flipside cousin of the proverb "For Want of a Nail."</p><p></p><p><a href="http://en.wikipedia.org/wiki/For_Want_of_a_Nail" target="_blank">For Want of a Nail (proverb) - Wikipedia, the free encyclopedia</a></p><p></p><p>Done right, the kid will be having enough fun on the adventures, he won't notice you're deferring his desires to a later point in time.</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 4830053, member: 19675"] Don't let it work. This isn't about teaching moments, its about internal campaign logic and sustainability of play. In a city of any size, a smith, as not only a skilled craftsman, but a member of the craft that makes the tools for all of the other crafts, is going to be in a Guild. And buddy, Guilds rarely let their members give out freebies...especially high-profile ones. Besides, the smith has to eat, too! He charges what he does so he can feed his family. He's a working man- do you know any autoworkers who would build a Bentley for free just because someone- even a LOT of someones- asked? He can't [I]afford[/I] to. Not only can't he afford to pay for all of the sword's material components, what happens when the BBEG whose minions the kid's been whupping with the Sword of Über demands the same deal...except he's to do it or [I]die[/I]? [B] If you really want the kid to have the sword without paying for it, make an adventure out of it.[/B] The kid's ploy has some kind of effect, but the blacksmith protests- citing the above facts about not being able to afford the materials for such a weapon without starving his family and ruining his business. "However," says the blacksmith, "If you bring me the materials, I will make this sword for you. There is something about you that tells me I should do this thing." Then you send the kid out on adventure after adventure. It will be like a combination of the fairytale of the Little Red Hen ([url=http://www.op97.k12.il.us/ftcyber/cashmanlrhen/index.html]Fairy Tale / Folk Tale CyberDictionary[/url]) and that one (whose name escapes me) in which the hero starts off on a quest for one thing, only to find that he must exchange some particular thing of value for it. He goes off to find [B]THAT[/B] thing, only to find he must use [I]something else[/I] to retrieve it. So he goes off to find [b]THAT[/b] object, only to find...well, you get the picture. Eventually, he finds the "lynchpin" object, and backtracks his adventures to his point of origin, doing the exchanges, trades and tasks he agreed to do along the way, ultimately achieving his original goal. (IOW, to get the Blacksmith to do him a favor, he must do favors for someone else, who demands a different favor, and to do that favor, he must do someone else a favor, ad nauseam.) FWIW, the fairytale is sort of a flipside cousin of the proverb "For Want of a Nail." [url=http://en.wikipedia.org/wiki/For_Want_of_a_Nail]For Want of a Nail (proverb) - Wikipedia, the free encyclopedia[/url] Done right, the kid will be having enough fun on the adventures, he won't notice you're deferring his desires to a later point in time. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
mob = free magic items?
Top