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[Mob United Media] Æternal Legends Released: The Age of Legends is Now!
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<blockquote data-quote="eyebeams" data-source="post: 3727331" data-attributes="member: 9225"><p><strong>[PLAIN][Mob United Media] Æternal Legends Released: The Age of Legends is Now![/PLAIN]</strong></p><p></p><p><a href="http://enworld.rpgnow.com/product_info.php?products_id=50175" target="_blank">[imagel]http://www.lulu.com/author/display_thumbnail.php?fCID=1137037&fSize=zoom_&fSide=front&1187965635[/imagel]</a></p><p></p><p>Magic seethes beneath everyday affairs. Turn a ways, and wander into a Pocket Kingdom, where witches and alchemists sell their wares right under the noses of a mundane population. But one person in 20 is Aware, part of the secret lands of magic. Of those, a special few are <em>Legends</em>: epic heroes who fight evil with strength, cunning and raw idealism.</p><p></p><p>Elf, dwarf, gnome and human Legends use the mystic Spheres to defend their beliefs. Their quests turn them into avatars of magic or send their swords against Da’ath, Lord of the Abyss. Idealism is more than just a buzzword – it’s the source of magic.</p><p></p><p><a href="http://enworld.rpgnow.com/product_info.php?products_id=50175" target="_blank"><strong>Æternal Legends</strong></a> is a 158 page, complete modern-era RPG. Two or more players need nothing more than a handful of six-sided dice, pencils and paper to play. The game's <strong>Ready 2 Run</strong> system emphasizes fast character creation, detailed action and enough "wiggle room" to suit a wide range of campaigns. Every Legend has a path to enlightenment -- and glory. His beliefs (in the form of actual game traits) give him power, whether he honors or betrays them.</p><p></p><p>Created, written, designed (and importantly, owned) by Stewart Wilson (writer for White Wolf's <em>Werewolf: The Forsaken</em>). Development and core system design by Malcolm Sheppard (writer for White Wolf's <em>Exalted</em>, <em>Dark Ages</em> and ENnie Award winning <em>Mage</em> lines).</p><p></p><p>Explore the game by reading <a href="http://mobunited.livejournal.com/tag/aeternal+legends" target="_blank"><strong>Mob United Media's extensive previews.</strong></a></p><p></p><p>Enjoy the game two ways:</p><p></p><p><a href="http://www.lulu.com/content/1137037" target="_blank"><strong>Get in in print at Lulu.com</strong></a></p><p><strong>Lulu Product ID 1137037</strong></p><p><strong>$26.95</strong></p><p></p><p><a href="http://enworld.rpgnow.com/product_info.php?products_id=50175" target="_blank"><strong>Get it at RPGNow</strong></a></p><p><strong>MUM40000</strong></p><p><strong>$11.95</strong></p></blockquote><p></p>
[QUOTE="eyebeams, post: 3727331, member: 9225"] [b][PLAIN][Mob United Media] Æternal Legends Released: The Age of Legends is Now![/PLAIN][/b] [url=http://enworld.rpgnow.com/product_info.php?products_id=50175][imagel]http://www.lulu.com/author/display_thumbnail.php?fCID=1137037&fSize=zoom_&fSide=front&1187965635[/imagel][/url] Magic seethes beneath everyday affairs. Turn a ways, and wander into a Pocket Kingdom, where witches and alchemists sell their wares right under the noses of a mundane population. But one person in 20 is Aware, part of the secret lands of magic. Of those, a special few are [I]Legends[/I]: epic heroes who fight evil with strength, cunning and raw idealism. Elf, dwarf, gnome and human Legends use the mystic Spheres to defend their beliefs. Their quests turn them into avatars of magic or send their swords against Da’ath, Lord of the Abyss. Idealism is more than just a buzzword – it’s the source of magic. [url=http://enworld.rpgnow.com/product_info.php?products_id=50175][B]Æternal Legends[/B][/url] is a 158 page, complete modern-era RPG. Two or more players need nothing more than a handful of six-sided dice, pencils and paper to play. The game's [B]Ready 2 Run[/B] system emphasizes fast character creation, detailed action and enough "wiggle room" to suit a wide range of campaigns. Every Legend has a path to enlightenment -- and glory. His beliefs (in the form of actual game traits) give him power, whether he honors or betrays them. Created, written, designed (and importantly, owned) by Stewart Wilson (writer for White Wolf's [I]Werewolf: The Forsaken[/I]). Development and core system design by Malcolm Sheppard (writer for White Wolf's [I]Exalted[/I], [I]Dark Ages[/I] and ENnie Award winning [i]Mage[/i] lines). Explore the game by reading [url=http://mobunited.livejournal.com/tag/aeternal+legends][B]Mob United Media's extensive previews.[/B][/url] Enjoy the game two ways: [url=http://www.lulu.com/content/1137037][B]Get in in print at Lulu.com[/B][/url] [B]Lulu Product ID 1137037 $26.95[/B] [url=http://enworld.rpgnow.com/product_info.php?products_id=50175][B]Get it at RPGNow[/B][/url] [B]MUM40000 $11.95[/B] [/QUOTE]
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