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*Pathfinder & Starfinder
Mobility on a Ladder
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<blockquote data-quote="Skade" data-source="post: 755403" data-attributes="member: 3320"><p>Last episode I came into a small conflict with a player, and I would like to hear some reasonings on the issue.</p><p></p><p>Here is the situation. A rogue character is moving up a ladder, through a small opening. This provokes an attack of opportunity from the defender above. The rogue has the mobility feat, whose effects are only disabled if the character is flat footed, or otherwise loses his dex to AC. As a rogue the character is never flat footed due to uncanny dodge. </p><p></p><p>I allowed him to keep his mobility benefit, despite my dislike for the situation. I explained to him that I felt mobility required a full range of motion to be had, as the character dodged and weaved through the dangerous spots. On a ladder the range of motion is severly limited. I could have added, had I thought of it at the time, that a bound rogue is still essentially flat footed. When one cannot move, one cannot dodge, even uncannily. So, as a matter of not wanting to overly complicate the game, I allowed it, noting that in the future I would put more thought into this situation and probably ask about it here. Despite that, an hour later he begins to debate the issue again. </p><p></p><p>So, what do you think? Should mobility have been disallowed on the ladder, or are the current interpretation of mobility and uncanny dodge sufficient for the situation?</p></blockquote><p></p>
[QUOTE="Skade, post: 755403, member: 3320"] Last episode I came into a small conflict with a player, and I would like to hear some reasonings on the issue. Here is the situation. A rogue character is moving up a ladder, through a small opening. This provokes an attack of opportunity from the defender above. The rogue has the mobility feat, whose effects are only disabled if the character is flat footed, or otherwise loses his dex to AC. As a rogue the character is never flat footed due to uncanny dodge. I allowed him to keep his mobility benefit, despite my dislike for the situation. I explained to him that I felt mobility required a full range of motion to be had, as the character dodged and weaved through the dangerous spots. On a ladder the range of motion is severly limited. I could have added, had I thought of it at the time, that a bound rogue is still essentially flat footed. When one cannot move, one cannot dodge, even uncannily. So, as a matter of not wanting to overly complicate the game, I allowed it, noting that in the future I would put more thought into this situation and probably ask about it here. Despite that, an hour later he begins to debate the issue again. So, what do you think? Should mobility have been disallowed on the ladder, or are the current interpretation of mobility and uncanny dodge sufficient for the situation? [/QUOTE]
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