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<blockquote data-quote="pming" data-source="post: 8480586" data-attributes="member: 45197"><p>Hiya!</p><p></p><p>Why do the PC's have to fight? Or fight to kill? Lots of magic and ability to "subdue" things in the game. Unless the OP's group of PC's are just a bunch of bloodthirsty psychopaths. At 7th level they should have magic and items letting them "escape" or something. Sleep, Wall of..., Cause Fear, and the ever popular "striking to subdue" (re: in 5e, if you reduce a creatures HP to 0 you, the attacker, can just say "I KO him"). Even the dreaded "Leomunds Tiny Hut" spell might allow the Party time to find a different solution.</p><p></p><p>Or just open the whole case of Whupazz Extreme and just go whole hog on the commoners...if the PC's are evil and/or psychopathic murder hobo's. Commoners who were afraid of a tree are going to be TERRIFIED when 20 of their fellow villagers drop dead in the space of 5 seconds or so and the PC's are still in the "Look...guys...seriously...it was an evil Hag..."...like they didn't even break a sweat killing those 20 commoners.</p><p></p><p>It'd be like a hundred townsfolk trying to go after an elite mercenary team of soldiers who are armed with grenade launchers, mines, C-4, Desert Eagles, machine guns, driving in a tank with three armed killer-drones flying overhead. The townsfolk are NOT going to come out on top. And after the first few seconds, when 20 of their friends and family are mowed down or blown up without any damage being done to the mercenaries...well...</p><p></p><p>^_^</p><p></p><p>Paul L. Ming</p></blockquote><p></p>
[QUOTE="pming, post: 8480586, member: 45197"] Hiya! Why do the PC's have to fight? Or fight to kill? Lots of magic and ability to "subdue" things in the game. Unless the OP's group of PC's are just a bunch of bloodthirsty psychopaths. At 7th level they should have magic and items letting them "escape" or something. Sleep, Wall of..., Cause Fear, and the ever popular "striking to subdue" (re: in 5e, if you reduce a creatures HP to 0 you, the attacker, can just say "I KO him"). Even the dreaded "Leomunds Tiny Hut" spell might allow the Party time to find a different solution. Or just open the whole case of Whupazz Extreme and just go whole hog on the commoners...if the PC's are evil and/or psychopathic murder hobo's. Commoners who were afraid of a tree are going to be TERRIFIED when 20 of their fellow villagers drop dead in the space of 5 seconds or so and the PC's are still in the "Look...guys...seriously...it was an evil Hag..."...like they didn't even break a sweat killing those 20 commoners. It'd be like a hundred townsfolk trying to go after an elite mercenary team of soldiers who are armed with grenade launchers, mines, C-4, Desert Eagles, machine guns, driving in a tank with three armed killer-drones flying overhead. The townsfolk are NOT going to come out on top. And after the first few seconds, when 20 of their friends and family are mowed down or blown up without any damage being done to the mercenaries...well... ^_^ Paul L. Ming [/QUOTE]
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