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General Tabletop Discussion
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"Modding" classes vs multiclassing
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<blockquote data-quote="Umbran" data-source="post: 1215530" data-attributes="member: 177"><p>Hmm...</p><p></p><p></p><p></p><p>and </p><p></p><p></p><p></p><p>So, he's equal to the fighter at fighting, but has rogue stuff added on, but is not more powerful than the fighter? That doesn't sound right to me. You cannot be equal, then add useful stuff, and still remain equal.</p><p></p><p>You're free to not buy the flexibility = power argument. But in the long term I find it to be true. If you need support, think of this - if it were not true, how could the rogue (who with many skill points and an even longer possible skill list and choices in special abilities in higher levels is all about flexibility and options) possibly be balanced with the fighter, who is all about only fighting? Seems to me that the rogue (and in his way the wizard) are pretty strong proof that flexibility is power.</p><p></p><p>Obviously, this idea does not extend infinitely, or in all directions. If you take a single level in every class in the book, you're not being so much "flexible" as "limp". And in some campaigns the theory doesn't hold because the DM does not provide outlets to display the flexibility - in a dungeon crawl combat focused campaign, the rogue's flexibility is of much less use.</p></blockquote><p></p>
[QUOTE="Umbran, post: 1215530, member: 177"] Hmm... and So, he's equal to the fighter at fighting, but has rogue stuff added on, but is not more powerful than the fighter? That doesn't sound right to me. You cannot be equal, then add useful stuff, and still remain equal. You're free to not buy the flexibility = power argument. But in the long term I find it to be true. If you need support, think of this - if it were not true, how could the rogue (who with many skill points and an even longer possible skill list and choices in special abilities in higher levels is all about flexibility and options) possibly be balanced with the fighter, who is all about only fighting? Seems to me that the rogue (and in his way the wizard) are pretty strong proof that flexibility is power. Obviously, this idea does not extend infinitely, or in all directions. If you take a single level in every class in the book, you're not being so much "flexible" as "limp". And in some campaigns the theory doesn't hold because the DM does not provide outlets to display the flexibility - in a dungeon crawl combat focused campaign, the rogue's flexibility is of much less use. [/QUOTE]
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"Modding" classes vs multiclassing
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