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Modeling Uncertainty
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<blockquote data-quote="Satyrn" data-source="post: 7000921" data-attributes="member: 6801204"><p>I wanna offer some sort of contribution to this wonderfully civil discussion, but there's nothing particular of note that comes to mind.</p><p></p><p>I think whatever you wind up doing, @<em><strong><u><a href="http://www.enworld.org/forum/member.php?u=6801328" target="_blank">Elfcrusher</a></u></strong></em>, will work out well enough for you. And I'd say you might as well implement what you've got, just keep in mind that you always have the option to trash it later on if it becomes a hassle.</p><p></p><p>And I'm gonna guess that that it will become a hassle for you well before @<em><strong><u><a href="http://www.enworld.org/forum/member.php?u=97077" target="_blank">iserith</a></u></strong></em>'s concern is realized - that the uncertainty created will actually lead to the players distrusting you, which is a result I think is possible.</p><p></p><p>But the hassle of rolling that extra die is what would irritate me as a DM. Not the actual rolling, but having to decide each time if this situation calls for it, and what about this one, and the next. It's just another decision I have to make about mechanics, another ball I have to juggle. I say meh to that. But that's me.</p></blockquote><p></p>
[QUOTE="Satyrn, post: 7000921, member: 6801204"] I wanna offer some sort of contribution to this wonderfully civil discussion, but there's nothing particular of note that comes to mind. I think whatever you wind up doing, @[I][B][U][URL="http://www.enworld.org/forum/member.php?u=6801328"]Elfcrusher[/URL][/U][/B][/I], will work out well enough for you. And I'd say you might as well implement what you've got, just keep in mind that you always have the option to trash it later on if it becomes a hassle. And I'm gonna guess that that it will become a hassle for you well before @[I][B][U][URL="http://www.enworld.org/forum/member.php?u=97077"]iserith[/URL][/U][/B][/I]'s concern is realized - that the uncertainty created will actually lead to the players distrusting you, which is a result I think is possible. But the hassle of rolling that extra die is what would irritate me as a DM. Not the actual rolling, but having to decide each time if this situation calls for it, and what about this one, and the next. It's just another decision I have to make about mechanics, another ball I have to juggle. I say meh to that. But that's me. [/QUOTE]
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