LightPhoenix
First Post
This whole post is inspired by Kashell's post in the House Rules forum.
I've seen a lot of people talk about low-magic worlds. I've seen a lot of people talk about high-magic worlds. What I haven't seen a lot of discussion about is what exactly makes a campaign fall into the moderate category. It always seems like it's always one of the extremes. So this is my question - what makes a campaign moderate-magic, what's a happy medium between high- and low-magic?
I've seen a lot of people talk about low-magic worlds. I've seen a lot of people talk about high-magic worlds. What I haven't seen a lot of discussion about is what exactly makes a campaign fall into the moderate category. It always seems like it's always one of the extremes. So this is my question - what makes a campaign moderate-magic, what's a happy medium between high- and low-magic?