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Modern Advances: Spookmaster
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<blockquote data-quote="Crothian" data-source="post: 2454912" data-attributes="member: 232"><p><strong>Spookmaster</strong></p><p></p><p>[imager]http://www.rpgnow.com/products/product_4914.jpg[/imager]</p><p></p><p> Sometimes with a modern game the characters just want to go some place that the game does not seem to allow. It is not that the game says no to the character direction but it also does not offer much in the way of support. A player can sit and look through books that just do not do what he wants with his character. That is one of the nice things about the Modern Advance line of books. They offer different class options for some quirky ideas. But I can see players and have had players that would want classes like these. There is a bit of creativeness and eccentric classes to be found here.</p><p></p><p> Spookmasters is a new PDF by Interactive Design Adventures. They have a growing catalog of PDFs and mostly concentrate on the modern game of d20. The book is small at twelve pages and the layout looks like it was done to make it seem bigger then it really is. There are huge margins on this book and I think it could easily have been a few pages shorter if the lay out were tighter. There is little art in the book, but the book marks are well done and printing it is easy. But the openness of the lay out is really my biggest complaint in this book.</p><p></p><p> The book starts with a class for someone who came near to death but still is alive. One of the requirements is that a character has been brought below zero hit point. I would have made it a little more severe since player character tends to go below zero hit points almost pretty regularly. The characters gain an ability to detect ghosts that seems to work quite like the detect evil ability other classes and spells have. One neat thing the class does is grant a ghost ally. The class actually gets three of them if the character gains enough levels in the class. The abilities of the class though are not the main focus of it for me. While the mechanical part is nice and balanced it is just the information that leads up to the class and the creativeness of the class that really make me like it. It is something different and unique. It is not just another class rehashed like seems to be the case more often then not. This is its own class not even an alternate to an existing one. </p><p></p><p> The book is a little more then just a class but not a lot more. There are three new feats in here. Two of them are really built for the class since one of them is a requirement and the other is a feat the class gets. I do like how the class ability is made into a feat though, so characters do not have to take the class to get the feat. That is a great way to do that. The last thing the book does is present an expanded ghost template. This is really clever of them since the current one does not really take into account a modern or future setting; this template of the ghost does. </p><p></p><p> Over all this is a very strong and creative class. It is a nice small PDF that really has a nice and simple class that serves a good purpose. Now, the quirky nature of the class and someone who can see dead people can be a little odd, but for those people that it works for this should work very well.</p></blockquote><p></p>
[QUOTE="Crothian, post: 2454912, member: 232"] [b]Spookmaster[/b] [imager]http://www.rpgnow.com/products/product_4914.jpg[/imager] Sometimes with a modern game the characters just want to go some place that the game does not seem to allow. It is not that the game says no to the character direction but it also does not offer much in the way of support. A player can sit and look through books that just do not do what he wants with his character. That is one of the nice things about the Modern Advance line of books. They offer different class options for some quirky ideas. But I can see players and have had players that would want classes like these. There is a bit of creativeness and eccentric classes to be found here. Spookmasters is a new PDF by Interactive Design Adventures. They have a growing catalog of PDFs and mostly concentrate on the modern game of d20. The book is small at twelve pages and the layout looks like it was done to make it seem bigger then it really is. There are huge margins on this book and I think it could easily have been a few pages shorter if the lay out were tighter. There is little art in the book, but the book marks are well done and printing it is easy. But the openness of the lay out is really my biggest complaint in this book. The book starts with a class for someone who came near to death but still is alive. One of the requirements is that a character has been brought below zero hit point. I would have made it a little more severe since player character tends to go below zero hit points almost pretty regularly. The characters gain an ability to detect ghosts that seems to work quite like the detect evil ability other classes and spells have. One neat thing the class does is grant a ghost ally. The class actually gets three of them if the character gains enough levels in the class. The abilities of the class though are not the main focus of it for me. While the mechanical part is nice and balanced it is just the information that leads up to the class and the creativeness of the class that really make me like it. It is something different and unique. It is not just another class rehashed like seems to be the case more often then not. This is its own class not even an alternate to an existing one. The book is a little more then just a class but not a lot more. There are three new feats in here. Two of them are really built for the class since one of them is a requirement and the other is a feat the class gets. I do like how the class ability is made into a feat though, so characters do not have to take the class to get the feat. That is a great way to do that. The last thing the book does is present an expanded ghost template. This is really clever of them since the current one does not really take into account a modern or future setting; this template of the ghost does. Over all this is a very strong and creative class. It is a nice small PDF that really has a nice and simple class that serves a good purpose. Now, the quirky nature of the class and someone who can see dead people can be a little odd, but for those people that it works for this should work very well. [/QUOTE]
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