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<blockquote data-quote="jasonzavoda" data-source="post: 5498173" data-attributes="member: 15036"><p>Taking a quick look over my bookshelves these authors and books stand out as permanent fixtures and definitely worth inclusion in an updated Appendix N </p><p></p><p>Elizabeth Boyer - She went to the same source material as Tolkien but simply fictionalized the source material. If you enjoy norse fantasy adventure these books are great.</p><p></p><p>Marion Zimmer Bradley's Sword and Sorceresses series of anthologies. A mixed bag of writing but some gems in the 20 or so volumes released.</p><p></p><p>Bujold's Chalion series - Especially The Hallowed Hunt. Not only enough for a campaign setting but the core of several adventure ideas in each book.</p><p></p><p>C.J. Cherryh - Her Gates series is wonderful fantasy, and her novel Paladin should inspire any oriental adventures style campaign.</p><p></p><p>Gary Gygax - Maybe his work goes without saying, but I know many gamers who weren't aare of his novels or who rejected them as novels only to discover how much information and ideas and inspiration were contained in each of his books. His Gord novels are fun and an incredible campaign resource for the Greyhawk setting. His Dangerous Journey's novels are the same, fun and filled with campaign information, but more importantly they create a living atmosphere for these campaigns. They are also filled with adventure ideas.</p><p></p><p>Robert Holdstock's Mythago Wood and related novels - You will never look at that small grove of trees behind the ruined manor house the same way again. The concepts have amazing gaming potential and the descriptions are inspiring and worth plundering.</p><p></p><p>Ursula Le Guin's Earthsea books, at least the first 3</p><p></p><p>Patrica McKillip's - Riddle Master trilogy is one of the best fantasy series I've ever read. It is filled with magic and life. </p><p></p><p>Elizabeth Moon's Paksnarrion Trilogy - Just the first trilogy. The writing is a little rough but it is a solid fantasy series based on AD&D.</p><p></p><p>Talbot Mundy - His historical fiction series about Tros of Samothrace is wonderful pulp style action adventure set in the days of Rome.</p><p></p><p>Terry Pratchett - Great books, mostly, but the Death of Rats all by itself was a great addition to a campaign I was running.</p><p></p><p>Phillip Pullman's Golden Compass (Perhaps the trilogy) - I know it is for children or young adults or whatever, but there are some excellent concepts that can be brought into a campaign.</p><p></p><p>Keith Taylor - His Bard books (at least the first 3) are excellent fantasy adventures.</p><p></p><p>Thieves World shared universe - The series gets pretty murky past the first few books but there are also several good spin-off novels.</p><p></p><p>Karl Edward Wagner's Kane series. - If you haven't read these, you need to.</p><p></p><p>Evangeline Walton's modernized retelling of the Welsh Mabinogion is another series (4 short books) that should be in any fantasy gamers reading list.</p><p></p><p>Lawrence Watt-Evans - The first books in his Ethsar series are a lot of fun, The Misenchanted Sword especially. They are a bit clunky but are good reads and have some good gaming concepts in them.</p></blockquote><p></p>
[QUOTE="jasonzavoda, post: 5498173, member: 15036"] Taking a quick look over my bookshelves these authors and books stand out as permanent fixtures and definitely worth inclusion in an updated Appendix N Elizabeth Boyer - She went to the same source material as Tolkien but simply fictionalized the source material. If you enjoy norse fantasy adventure these books are great. Marion Zimmer Bradley's Sword and Sorceresses series of anthologies. A mixed bag of writing but some gems in the 20 or so volumes released. Bujold's Chalion series - Especially The Hallowed Hunt. Not only enough for a campaign setting but the core of several adventure ideas in each book. C.J. Cherryh - Her Gates series is wonderful fantasy, and her novel Paladin should inspire any oriental adventures style campaign. Gary Gygax - Maybe his work goes without saying, but I know many gamers who weren't aare of his novels or who rejected them as novels only to discover how much information and ideas and inspiration were contained in each of his books. His Gord novels are fun and an incredible campaign resource for the Greyhawk setting. His Dangerous Journey's novels are the same, fun and filled with campaign information, but more importantly they create a living atmosphere for these campaigns. They are also filled with adventure ideas. Robert Holdstock's Mythago Wood and related novels - You will never look at that small grove of trees behind the ruined manor house the same way again. The concepts have amazing gaming potential and the descriptions are inspiring and worth plundering. Ursula Le Guin's Earthsea books, at least the first 3 Patrica McKillip's - Riddle Master trilogy is one of the best fantasy series I've ever read. It is filled with magic and life. Elizabeth Moon's Paksnarrion Trilogy - Just the first trilogy. The writing is a little rough but it is a solid fantasy series based on AD&D. Talbot Mundy - His historical fiction series about Tros of Samothrace is wonderful pulp style action adventure set in the days of Rome. Terry Pratchett - Great books, mostly, but the Death of Rats all by itself was a great addition to a campaign I was running. Phillip Pullman's Golden Compass (Perhaps the trilogy) - I know it is for children or young adults or whatever, but there are some excellent concepts that can be brought into a campaign. Keith Taylor - His Bard books (at least the first 3) are excellent fantasy adventures. Thieves World shared universe - The series gets pretty murky past the first few books but there are also several good spin-off novels. Karl Edward Wagner's Kane series. - If you haven't read these, you need to. Evangeline Walton's modernized retelling of the Welsh Mabinogion is another series (4 short books) that should be in any fantasy gamers reading list. Lawrence Watt-Evans - The first books in his Ethsar series are a lot of fun, The Misenchanted Sword especially. They are a bit clunky but are good reads and have some good gaming concepts in them. [/QUOTE]
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