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<blockquote data-quote="MacPhail" data-source="post: 598481" data-attributes="member: 8840"><p><strong>Great...</strong></p><p></p><p>Very cool... my thanks to both you. </p><p></p><p>I'll definately have to think the Charisma issue over... When I was helping the player design his character I kept think of Holly McClaine's co-worker in Die Hard. That guy was always super confident, all big cheesy grins and laughs. This character is a photojournalist, and I saw that as being something of an advantage when trying to talk his way past a bouncer or a celebrity's housekeeper. I definately thought the jitters and sweats would come when he was down, but I have zero background in this area and I'll likely go with your suggestion.</p><p></p><p>I'm definately going to use the Improved Damage Threshold feat... should have though of that one myself.</p><p></p><p>Thanks again, and keep it coming!</p></blockquote><p></p>
[QUOTE="MacPhail, post: 598481, member: 8840"] [b]Great...[/b] Very cool... my thanks to both you. I'll definately have to think the Charisma issue over... When I was helping the player design his character I kept think of Holly McClaine's co-worker in Die Hard. That guy was always super confident, all big cheesy grins and laughs. This character is a photojournalist, and I saw that as being something of an advantage when trying to talk his way past a bouncer or a celebrity's housekeeper. I definately thought the jitters and sweats would come when he was down, but I have zero background in this area and I'll likely go with your suggestion. I'm definately going to use the Improved Damage Threshold feat... should have though of that one myself. Thanks again, and keep it coming! [/QUOTE]
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