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<blockquote data-quote="Parmandur" data-source="post: 7266118" data-attributes="member: 6780330"><p>The use of magic in 5E feels more like Harry Potter or the Wheel of Time (the latter particularly with the talk of the Weave in the core books), with some magic that can continue indefinitely in cantrips, but also big "showstopper" spells that are more limited.</p><p></p><p>Playing a 5E Sorcerer or Wizard feels way more like being an Aes Sedai to me than an old timey Magic-User.</p><p></p><p>Game of Thrones has influenced the way they approach villains, according to Mearls in the build up to the release of Volo's Guide: digging more into the motivations and goals of Beholders and Orcs than they may have otherwise.</p></blockquote><p></p>
[QUOTE="Parmandur, post: 7266118, member: 6780330"] The use of magic in 5E feels more like Harry Potter or the Wheel of Time (the latter particularly with the talk of the Weave in the core books), with some magic that can continue indefinitely in cantrips, but also big "showstopper" spells that are more limited. Playing a 5E Sorcerer or Wizard feels way more like being an Aes Sedai to me than an old timey Magic-User. Game of Thrones has influenced the way they approach villains, according to Mearls in the build up to the release of Volo's Guide: digging more into the motivations and goals of Beholders and Orcs than they may have otherwise. [/QUOTE]
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