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Modern Ravenloft?
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<blockquote data-quote="BecketVelar" data-source="post: 1490666" data-attributes="member: 18609"><p>I have been struggling with this one. I see an incredible difference between modern and victorian styles of horror. The reasoning is this....isolation. That is what is such an inherent detail with the Ravenloft campaign setting. The characters are inherently alone. Barovia...outsiders are looked at with suspicion...the trees and mountains feel confining. Darkons terrain goes so far as to twist the person to believe it's there homeland. The common threads of all the lands are those of gothic horror. Modern day is....lacking...for better terms in horror. Think about this for a second. The gothic tales of Stoker, Shelley, and company are not exactly edge of the seat in this day and age. We have, as a society, become fairly jaded. Sure we have Hannible Lecter, and the Ring to keeps us on our toes. By and large, however, we are stuck with Jason, Freddy and company to keep us entertained with their hijinx. Not really scarey. So how does one incorporate the Ravenloft setting into the world of Internet,Cellphones and lattes? I would say an entire city may go a bit far. Perhaps the smaller "lands". The haunted house, The evil section of road..perhaps as far as the "village that time forgot" I think would be good examples of this. Remember the main purpose of all things in Ravenloft is to get out. Even the Darklords themselves want out. Entire lands or the whole demiplane would not convert to well to the modern setting. Remember also that the lands in the Plane of Dread are in different tech levels...how would you transfer that... Areas of fire arms border with Feudal lands..</p><p></p><p>Just some of my thoughts as I have been piecing together stuff for this for quite some time...</p><p></p><p>B</p></blockquote><p></p>
[QUOTE="BecketVelar, post: 1490666, member: 18609"] I have been struggling with this one. I see an incredible difference between modern and victorian styles of horror. The reasoning is this....isolation. That is what is such an inherent detail with the Ravenloft campaign setting. The characters are inherently alone. Barovia...outsiders are looked at with suspicion...the trees and mountains feel confining. Darkons terrain goes so far as to twist the person to believe it's there homeland. The common threads of all the lands are those of gothic horror. Modern day is....lacking...for better terms in horror. Think about this for a second. The gothic tales of Stoker, Shelley, and company are not exactly edge of the seat in this day and age. We have, as a society, become fairly jaded. Sure we have Hannible Lecter, and the Ring to keeps us on our toes. By and large, however, we are stuck with Jason, Freddy and company to keep us entertained with their hijinx. Not really scarey. So how does one incorporate the Ravenloft setting into the world of Internet,Cellphones and lattes? I would say an entire city may go a bit far. Perhaps the smaller "lands". The haunted house, The evil section of road..perhaps as far as the "village that time forgot" I think would be good examples of this. Remember the main purpose of all things in Ravenloft is to get out. Even the Darklords themselves want out. Entire lands or the whole demiplane would not convert to well to the modern setting. Remember also that the lands in the Plane of Dread are in different tech levels...how would you transfer that... Areas of fire arms border with Feudal lands.. Just some of my thoughts as I have been piecing together stuff for this for quite some time... B [/QUOTE]
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