Charlesgray109 said:
So, knowing that these two products are on the way, do we yet have an ETA? Also, are there any spoilers on how the system will work for them? Will there be more classes, or will the magic system especially try to stay in line with the class system established in modern20?
While I can't give you a definite ETA for Vehicles20 (very very busy, but we're getting there), I'll can show you a background and a couple of sample occupations I have written.
Grease monkey
You grew up around cars. Hell, your mom and dad joke that you were born with a wrench in your hands. In kindergarten, while other kids were drawing stick figures you were drawing camaros and trans-ams. You could rebuild a carburetor blindfolded by the time you were 10, so it was only natural the first job you’d get would be working in a garage doing tune-ups and oil changes. After a year, you were rebuilding engines and installing lift kits on your buddy’s pick up truck. Some people crave a cushy job in a cramped corner office high above the city. Not you. A cold beer, NASCAR on Sundays and a steady paycheck suits you just fine.
Skills (choose three of the following): Crime, Engineering, Firearms, Influence, Perception, Streetwise, Unarmed, Vehicles, Weapons.
Base Wealth: 4
------------------
Fighter Pilot
You pilot combat aircraft in service of your country.
Professional Skills: Leadership, Perception,Vehicles
Improved Feats: Awareness: You add your Will saving throw to your Perception skill checks at one level higher than normal. If a skill’s DC is based on your Perception, you add your modified Will save to the DC. Evasive Maneuvers: You may use your Vehicles skill +15 as your air vehicle’s Defense rather than your class-based Defense bonus. Evasive Maneuvers may only be used in situations where
you would not be denied your Dexterity bonus. Using this feat is a move action. Catastrophic Kill: When using this feat you can make a called shot on a standard action rather than a full-round action.
Occupation Specific Perks: Eagle Eyes: You gain a +1 attack bonus when engaging ground forces. Grace under Pressure: You can add your Will save modifier to Vehicle checks when attempting to regain control of your aircraft.
Stunt driver
You work in the entertainment industry as a stunt driver.
Professional Skills: Influence, Perception, Vehicles
Improved Feats: Agility Training: +2 Dexterity; Stunt Driving: By spending one action point, you can negate a check when performing a stunt you know. Move-By Action: when conducting a move-by attack
from a vehicle, you gain a +2 bonus on your attack roll.