Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
Promotions/Press
Modern5E Launching with Alt. Cover Art by Larry Elmore!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="umbergerba" data-source="post: 8248880" data-attributes="member: 6775600"><p><strong>For more information, please visit ... </strong><a href="https://shop.juxtagames.com/pages/kickstarter" target="_blank"><strong>https://shop.juxtagames.com/pages/kickstarter</strong></a></p><p></p><p>[ATTACH=full]135644[/ATTACH]</p><p></p><p><strong>Modern5E [M5E]</strong> is a 'modern' OGL retro-clone updated to the 5th Edition game mechanics, design methodology, and lightweight, easy-to-adopt standards. Modern5E, as allowed under the Open Game License by Wizards of the Coast, will utilize classic 'modern' <em>SRD</em> [Standard Reference Document] content - in combination with the <em>D&D SRD v5.1</em> - to create a unique ruleset for modern action-adventure!</p><p></p><p style="text-align: center">[ATTACH=full]135645[/ATTACH]</p><p></p><p>Like the original works, this new sandbox edition allows game masters to run modern campaigns in the midsts of any contemporary setting. Examples of gameplay include military-style adventures using characters from any branch of the Special Forces, or perhaps a unique spy campaign using characters from the British Secret Service. The options and combinations are endless. Future publications will expand the game into many gameplay styles and genres.</p><p></p><h3>We only add to the game, we don't change it!</h3><p></p><p>What really sets Modern5E apart from other modern 5th Edition games is its compatibility with the parent 5E ruleset. We have specifically retained all 5E rules and avoided making any proprietary changes to the game. Our primary goal is to leave the current 5th Edition mechanics intact and instead adopt and extend the current 5E ruleset into Modern5E, leaving the hybrid-system entirely backward compatible with 5th Edition. This unity will allow game masters to add virtually any 5E content 'as-is' from other compatible supplements. In fact, under Modern5E, game masters can expand their games using any of the officially published 5E material. Nearly all 5th Edition elements like monsters, races, classes, backgrounds, feats, spells, magic items, armor, weapons, gear, and more remain perfectly compatible. Plus, as long as the 5E engine and methodologies remain intact, this compatibility also extends to future publications and 3rd-party material as well.</p><p></p><p style="text-align: center">[ATTACH=full]135646[/ATTACH]</p></blockquote><p></p>
[QUOTE="umbergerba, post: 8248880, member: 6775600"] [B]For more information, please visit ... [/B][URL='https://shop.juxtagames.com/pages/kickstarter'][B]https://shop.juxtagames.com/pages/kickstarter[/B][/URL] [ATTACH type="full"]135644[/ATTACH] [B]Modern5E [M5E][/B] is a 'modern' OGL retro-clone updated to the 5th Edition game mechanics, design methodology, and lightweight, easy-to-adopt standards. Modern5E, as allowed under the Open Game License by Wizards of the Coast, will utilize classic 'modern' [I]SRD[/I] [Standard Reference Document] content - in combination with the [I]D&D SRD v5.1[/I] - to create a unique ruleset for modern action-adventure! [CENTER][ATTACH type="full"]135645[/ATTACH][/CENTER] Like the original works, this new sandbox edition allows game masters to run modern campaigns in the midsts of any contemporary setting. Examples of gameplay include military-style adventures using characters from any branch of the Special Forces, or perhaps a unique spy campaign using characters from the British Secret Service. The options and combinations are endless. Future publications will expand the game into many gameplay styles and genres. [HEADING=2]We only add to the game, we don't change it![/HEADING] What really sets Modern5E apart from other modern 5th Edition games is its compatibility with the parent 5E ruleset. We have specifically retained all 5E rules and avoided making any proprietary changes to the game. Our primary goal is to leave the current 5th Edition mechanics intact and instead adopt and extend the current 5E ruleset into Modern5E, leaving the hybrid-system entirely backward compatible with 5th Edition. This unity will allow game masters to add virtually any 5E content 'as-is' from other compatible supplements. In fact, under Modern5E, game masters can expand their games using any of the officially published 5E material. Nearly all 5th Edition elements like monsters, races, classes, backgrounds, feats, spells, magic items, armor, weapons, gear, and more remain perfectly compatible. Plus, as long as the 5E engine and methodologies remain intact, this compatibility also extends to future publications and 3rd-party material as well. [CENTER][ATTACH type="full"]135646[/ATTACH][/CENTER] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
Promotions/Press
Modern5E Launching with Alt. Cover Art by Larry Elmore!
Top