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Modifying Cleric to be more like Wizard
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<blockquote data-quote="Einlanzer0" data-source="post: 6879946" data-attributes="member: 6788934"><p>There's no mystification. House ruling is idiosyncratic. Most people don't care about it at all, and those that do are only likely to care about certain very specific things. However, this is a forum specifically for house ruling for people who like concepts not handled within the game. This is a weak argument.</p><p></p><p></p><p></p><p>Nice strawman. If you're finished, we can resume our grown-up conversation. Increasing grit, verisimilitude, or simulationism is not a binary choice. There are varying ways to do it, and they don't all have to be punishingly difficult to craft or implement. WotC has proposed several ideas themselves for people who like the simulation aspects of D&D. This is your tendency toward narcissism-laced pedantry showing again. The way this typically works is that you start with a concept you like, which is rarely perfect right out of the gate, then iterate on it until it works reasonably well. Balance isn't 100% perfect and never will be, so there's no point becoming obsessively preoccupied with it. It just has to be decent.</p><p></p><p></p><p></p><p>You know what they say about assuming? Robed priests and friars traveling as non-combatants have been a thing in fantasy since long before WoW, and I have preferred the flavor since long before WoW. In fact, they are far more common in fantasy than armored melee healers are. Maybe I'm not the one with weak RPG experience. </p><p></p><p>Just because you assume something isn't workable doesn't make it not workable. Frankly, I'm under no obligation to care how many times you have seen threads like these, and if you have nothing worthwhile to contribute in regard to my original post, you should refrain from posting. Even though it's ridiculous to have to defend myself - I have 94 posts because I just started using enworld, not because I'm brand new to RPGs or rule crafting; but, by all means - go ahead and lord your enworld supremacy over me anyhow.</p><p></p><p>Perhaps I'm not naive. Perhaps you're just resistant to ideas that aren't your own.</p></blockquote><p></p>
[QUOTE="Einlanzer0, post: 6879946, member: 6788934"] There's no mystification. House ruling is idiosyncratic. Most people don't care about it at all, and those that do are only likely to care about certain very specific things. However, this is a forum specifically for house ruling for people who like concepts not handled within the game. This is a weak argument. Nice strawman. If you're finished, we can resume our grown-up conversation. Increasing grit, verisimilitude, or simulationism is not a binary choice. There are varying ways to do it, and they don't all have to be punishingly difficult to craft or implement. WotC has proposed several ideas themselves for people who like the simulation aspects of D&D. This is your tendency toward narcissism-laced pedantry showing again. The way this typically works is that you start with a concept you like, which is rarely perfect right out of the gate, then iterate on it until it works reasonably well. Balance isn't 100% perfect and never will be, so there's no point becoming obsessively preoccupied with it. It just has to be decent. You know what they say about assuming? Robed priests and friars traveling as non-combatants have been a thing in fantasy since long before WoW, and I have preferred the flavor since long before WoW. In fact, they are far more common in fantasy than armored melee healers are. Maybe I'm not the one with weak RPG experience. Just because you assume something isn't workable doesn't make it not workable. Frankly, I'm under no obligation to care how many times you have seen threads like these, and if you have nothing worthwhile to contribute in regard to my original post, you should refrain from posting. Even though it's ridiculous to have to defend myself - I have 94 posts because I just started using enworld, not because I'm brand new to RPGs or rule crafting; but, by all means - go ahead and lord your enworld supremacy over me anyhow. Perhaps I'm not naive. Perhaps you're just resistant to ideas that aren't your own. [/QUOTE]
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