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General Tabletop Discussion
*Dungeons & Dragons
Modifying/Expanding Ritual Casting
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<blockquote data-quote="Blue" data-source="post: 7852405" data-attributes="member: 20564"><p>I've evaluating this in the framework of a normal campaign I'd be in. If you have some specific goals you are trying to achieve I'd love to hear them so I can talk more in that context. My comments may seem negative, but I don't know what you are looking to get out of this at your table so my default point of view may not match what you are aiming for.</p><p></p><p>On one side, you are opening up a number of utility spells that weren't rituals, ones that wouldn't be cast a lot so the 1/day isn't a big limit, which seems to make casters able to do more in non-combat pillars of play due to not needing to expend a slot. Where they arguably are already overpowered compared to non-caster classes. I'd probably want to winnow the list of additional spells added.</p><p></p><p>On the other side, you are limited rituals you can cast on top of the already limit of spells known and reducing them each to 1/day. For many limited-spells-known casters it was the fact that the spell could be cast ritually which made it stand above it's peers. I fear with this some spells that were provisionally worthwhile now aren't anymore, and we'll see less variation among those casters. Especially with some of the new spells added that were good even without being rituals, I fear that the same ones will be the top of the bunch and get attuned every campaign, so that characters of the same class will have less variation and pick the same spells to attune to campaign after campaign.</p><p></p><p>The once each per day feels like pre-5e casting, where each slot had a specific spell assigned to it and you were laser focused on what you could cast. Part of the march of progress as a system seems to be having a usage per day from a larger list, and how many of each you use each day can be tailored to the story. Along those lines if you want to limit usage, I'd make it proficiency uses per day, split as you like among all rituals, rather than limiting the number of rituals and making each 1/day.</p></blockquote><p></p>
[QUOTE="Blue, post: 7852405, member: 20564"] I've evaluating this in the framework of a normal campaign I'd be in. If you have some specific goals you are trying to achieve I'd love to hear them so I can talk more in that context. My comments may seem negative, but I don't know what you are looking to get out of this at your table so my default point of view may not match what you are aiming for. On one side, you are opening up a number of utility spells that weren't rituals, ones that wouldn't be cast a lot so the 1/day isn't a big limit, which seems to make casters able to do more in non-combat pillars of play due to not needing to expend a slot. Where they arguably are already overpowered compared to non-caster classes. I'd probably want to winnow the list of additional spells added. On the other side, you are limited rituals you can cast on top of the already limit of spells known and reducing them each to 1/day. For many limited-spells-known casters it was the fact that the spell could be cast ritually which made it stand above it's peers. I fear with this some spells that were provisionally worthwhile now aren't anymore, and we'll see less variation among those casters. Especially with some of the new spells added that were good even without being rituals, I fear that the same ones will be the top of the bunch and get attuned every campaign, so that characters of the same class will have less variation and pick the same spells to attune to campaign after campaign. The once each per day feels like pre-5e casting, where each slot had a specific spell assigned to it and you were laser focused on what you could cast. Part of the march of progress as a system seems to be having a usage per day from a larger list, and how many of each you use each day can be tailored to the story. Along those lines if you want to limit usage, I'd make it proficiency uses per day, split as you like among all rituals, rather than limiting the number of rituals and making each 1/day. [/QUOTE]
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