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Modifying "pre-constructed" items
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<blockquote data-quote="RuminDange" data-source="post: 2730028" data-attributes="member: 5412"><p>Since the Frost Brand is a +3 Frost Greatsword you can calculate the cost based on the item creation guidelines for this part:</p><p>+3 Weapon</p><p>+1 for Frost</p><p>+350gp for Masterwork Greatsword </p><p>total: 32,350 gp</p><p></p><p>Now the next part is the Protection from Fire that absorbs the first 10 points of fire damage each round. This is equal to the effects of a Ring of Minor Elemental Resistance that costs 12,000gp, but when added to the sword it doesn't take a ring spot like normal so do you double it or use the basis of the spell?</p><p>If you double it adds 24,000gp to the cost for a total of 56,530 gp (over the total cost of the Frost Brand.</p><p>If you basis it on adding the spell it would be 3 x 5 x 2000 = 30,000 gp to add for a total of 62,350 gp (still over the total cost of the Frost Brand).</p><p>If you add just 12,000 to the cost the you have 44,350 gp for the cost of the Frost Brand, this is under the cost, but is it the right way?</p><p></p><p>Next you have to price the dispelling/ putting out fires. How do you price this power?</p><p>If you use Dispel Magic at 14th level casting ability (which technically by the spell isn't possible since it is limited to +10 caster level, but Dispel Magic is the only other notable spell in the creation of Frost Brand.) The cost would be 3 x 14 x 2000 = 84,000 gp but since it only works on fire maybe we can give it the 30% discount dropping the price to 58,800 gp. This is going to put the price of the Frost Brand way over the listed cost. </p><p></p><p>So the trick is to figure out how to price these two abilities and that just takes the DM saying how for sure.</p><p></p><p>My suggestion would be the following:</p><p>+3 Weapon Enhancement</p><p>+1 Frost Enhancement</p><p>350 Masterwork Greatsword</p><p>12,000 gp for 10 points of Fire Protection per round, since it is only good while being wielded</p><p>9,625 gp for Dispelling fire ability.</p><p>for a total of (4 * 4 * 2000) + 350 + 12000 + 9635 = 54,475 gp</p><p></p><p>Did I miss anything?</p><p></p><p>Now if you want to increase the weapon, add another ability it should be easy to do.</p><p></p><p>RD</p></blockquote><p></p>
[QUOTE="RuminDange, post: 2730028, member: 5412"] Since the Frost Brand is a +3 Frost Greatsword you can calculate the cost based on the item creation guidelines for this part: +3 Weapon +1 for Frost +350gp for Masterwork Greatsword total: 32,350 gp Now the next part is the Protection from Fire that absorbs the first 10 points of fire damage each round. This is equal to the effects of a Ring of Minor Elemental Resistance that costs 12,000gp, but when added to the sword it doesn't take a ring spot like normal so do you double it or use the basis of the spell? If you double it adds 24,000gp to the cost for a total of 56,530 gp (over the total cost of the Frost Brand. If you basis it on adding the spell it would be 3 x 5 x 2000 = 30,000 gp to add for a total of 62,350 gp (still over the total cost of the Frost Brand). If you add just 12,000 to the cost the you have 44,350 gp for the cost of the Frost Brand, this is under the cost, but is it the right way? Next you have to price the dispelling/ putting out fires. How do you price this power? If you use Dispel Magic at 14th level casting ability (which technically by the spell isn't possible since it is limited to +10 caster level, but Dispel Magic is the only other notable spell in the creation of Frost Brand.) The cost would be 3 x 14 x 2000 = 84,000 gp but since it only works on fire maybe we can give it the 30% discount dropping the price to 58,800 gp. This is going to put the price of the Frost Brand way over the listed cost. So the trick is to figure out how to price these two abilities and that just takes the DM saying how for sure. My suggestion would be the following: +3 Weapon Enhancement +1 Frost Enhancement 350 Masterwork Greatsword 12,000 gp for 10 points of Fire Protection per round, since it is only good while being wielded 9,625 gp for Dispelling fire ability. for a total of (4 * 4 * 2000) + 350 + 12000 + 9635 = 54,475 gp Did I miss anything? Now if you want to increase the weapon, add another ability it should be easy to do. RD [/QUOTE]
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