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modifying the monk class. balanced?
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<blockquote data-quote="yesnomu" data-source="post: 4909474" data-attributes="member: 77306"><p>Don't even worry about overpowering the monk. Give it literally every boost you can think of, and then some.</p><p></p><p>Here are some ideas:</p><p>-Full BAB</p><p>-d10 hit dice</p><p>-Flurry is a standard action. <strong>This is key</strong>.</p><p>-Improved Grapple (the one bears get) as a bonus feat somewhere along the line. Level 5, maybe?</p><p>-Free bonuses to grappling. Make Monks the best dang grapplers ever.</p><p>-They can fly. Level, oh, 10. Maybe earlier.</p><p></p><p>Boom, there you go, a monk that can pretend to be close to a fighter, if not a spellcaster. A one-trick pony (charge, flurry and grapple), but better than 3.X/PF's no-trick pony.</p><p></p><p>EDIT: If you give him this stuff, you can ditch most of the monk's usual features. Slow fall wasn't doing anybody any good anyway.</p></blockquote><p></p>
[QUOTE="yesnomu, post: 4909474, member: 77306"] Don't even worry about overpowering the monk. Give it literally every boost you can think of, and then some. Here are some ideas: -Full BAB -d10 hit dice -Flurry is a standard action. [B]This is key[/B]. -Improved Grapple (the one bears get) as a bonus feat somewhere along the line. Level 5, maybe? -Free bonuses to grappling. Make Monks the best dang grapplers ever. -They can fly. Level, oh, 10. Maybe earlier. Boom, there you go, a monk that can pretend to be close to a fighter, if not a spellcaster. A one-trick pony (charge, flurry and grapple), but better than 3.X/PF's no-trick pony. EDIT: If you give him this stuff, you can ditch most of the monk's usual features. Slow fall wasn't doing anybody any good anyway. [/QUOTE]
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modifying the monk class. balanced?
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