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Modifying Under Performing SRD Monsters, or "Building A Better Otyugh"
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<blockquote data-quote="demiurge1138" data-source="post: 4699612" data-attributes="member: 7451"><p>Ferocity is a rather small window to be sure, but it's as realistic to give it to a T. rex as it is to give it to a boar or a bear. I boosted the Con of my T. rex in order to keep it competitive with dire animals--the dire tiger's got more hit dice, but a lower Con. Also my rationale for the high Str and Dex. </p><p></p><p>I'd rather not give it pin underfoot for the mechanical grey area of the secondary natural attack but 1.5 Str bonus to the bite (although the or was a good solution), and to avoid giving it yet another grapple option. It's got plenty of those.</p><p></p><p>You're right about the worry damage in the text versus that in the stat-block. I'll fix it. </p><p></p><p>Have you seen the growth curve for T. rex? It's on their Wikipedia entry, and it suggests that the largest tyrannosaurs weren't that much bigger than the average. I'll keep 40 feet long as the average then, since the largest specimen known is 43 feet long. </p><p></p><p>I briefly contemplated augmented critical as a SA, but that tends to be reserved for very keen blades or else massively oversized teeth, like Smilodon. Good suggestion on Combat Reflexes... but I think I'll stick to Improved Critical.</p><p></p><p>And you do have an obsession with the short statblocks of different sizes, don't you? It might be tricker than that, though. Allometric studies of tyrannosaurs suggest that the juveniles might have had more powerful arms (hence the claw attacks I gave to this guy back when he was a subadult V. rex), which did not grow in proportion to the rest of the body as they aged.</p></blockquote><p></p>
[QUOTE="demiurge1138, post: 4699612, member: 7451"] Ferocity is a rather small window to be sure, but it's as realistic to give it to a T. rex as it is to give it to a boar or a bear. I boosted the Con of my T. rex in order to keep it competitive with dire animals--the dire tiger's got more hit dice, but a lower Con. Also my rationale for the high Str and Dex. I'd rather not give it pin underfoot for the mechanical grey area of the secondary natural attack but 1.5 Str bonus to the bite (although the or was a good solution), and to avoid giving it yet another grapple option. It's got plenty of those. You're right about the worry damage in the text versus that in the stat-block. I'll fix it. Have you seen the growth curve for T. rex? It's on their Wikipedia entry, and it suggests that the largest tyrannosaurs weren't that much bigger than the average. I'll keep 40 feet long as the average then, since the largest specimen known is 43 feet long. I briefly contemplated augmented critical as a SA, but that tends to be reserved for very keen blades or else massively oversized teeth, like Smilodon. Good suggestion on Combat Reflexes... but I think I'll stick to Improved Critical. And you do have an obsession with the short statblocks of different sizes, don't you? It might be tricker than that, though. Allometric studies of tyrannosaurs suggest that the juveniles might have had more powerful arms (hence the claw attacks I gave to this guy back when he was a subadult V. rex), which did not grow in proportion to the rest of the body as they aged. [/QUOTE]
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