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Modifying Under Performing SRD Monsters, or "Building A Better Otyugh"
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<blockquote data-quote="Cleon" data-source="post: 4709657" data-attributes="member: 57383"><p><strong>Building a Better Tyrannosaurus</strong></p><p></p><p>So, I'll get started on the Primal Tyrannosaurus.</p><p></p><p>Now, what I'm looking for here is a Tyrannosaurus-like monster inspired by all the exaggerated fictional representations of Terrible Lizards of the carnivorous variety, examples of which can be seen in Arthur Conan Doyle's The Lost World, many Edgar Rice Burroughs tales, the theropod in the original King Kong or even Toho's Gorosaurus.</p><p></p><p>I'll post the SRD Tyrannosaurus stats in my next post, and modify them as we decide on changes.</p><p></p><p>So, just to lay out some guidelines, I'm thinking of a monster starting out around CR12, so it will probably need some kind of exceptional toughness and defences to last long enough to be a worthy foe, and as fair arsenal of nasty special attacks just to stop the evil DMs amongst us from getting bored.</p><p></p><p>Starting with the basics: Size, type, hit dice & attributes.</p><p></p><p>Might as well start it out Huge (say 40' long and 24' tall, weighing 10 tons, with the outdated tail-dragging 'reptilian kangaroo' stance). I'll probably have it advance up to Colossal, so we can have kaiju-scale versions.<img src="http://www.enworld.org/forum/images/smilies/devil.png" class="smilie" loading="lazy" alt=":devil:" title="Devil :devil:" data-shortname=":devil:" /></p><p></p><p>I like demiurges proposal to make it a magical beast, since that offers an excuse to give it some of the more unlikely powers.</p><p></p><p>Hit dice might as well start at 18. It's traditional, don't you know.<img src="http://www.enworld.org/forum/images/smilies/glasses.png" class="smilie" loading="lazy" alt="B-)" title="Glasses B-)" data-shortname="B-)" /></p><p></p><p>As for attributes, I'm thinking Str 39, Dex 12, Con 26, Int 1, Wis 15, Cha 10.</p><p></p><ul> <li data-xf-list-type="ul">Strength 39 - It's bigger & heavier than the SRD Tyrannosaurus, so needs a Str boost. (Besides which, I think the SRD version is a little underpowered).</li> <li data-xf-list-type="ul">Constitution 26 - I'm thinking this <s>animal</s> primeval terror has an unnaturally tenacity to life, so a higher Con seems to be in order.</li> <li data-xf-list-type="ul">Intelligence 1 - However, in pulp fiction carnivorous dinosaurs are stupid brutes, with crude reptilian brains that operate almost entirely on instinct. I don't want to make them mindless, so that only leaves Int 1, the same as the SRD crocodile or lizard.</li> </ul></blockquote><p></p>
[QUOTE="Cleon, post: 4709657, member: 57383"] [b]Building a Better Tyrannosaurus[/b] So, I'll get started on the Primal Tyrannosaurus. Now, what I'm looking for here is a Tyrannosaurus-like monster inspired by all the exaggerated fictional representations of Terrible Lizards of the carnivorous variety, examples of which can be seen in Arthur Conan Doyle's The Lost World, many Edgar Rice Burroughs tales, the theropod in the original King Kong or even Toho's Gorosaurus. I'll post the SRD Tyrannosaurus stats in my next post, and modify them as we decide on changes. So, just to lay out some guidelines, I'm thinking of a monster starting out around CR12, so it will probably need some kind of exceptional toughness and defences to last long enough to be a worthy foe, and as fair arsenal of nasty special attacks just to stop the evil DMs amongst us from getting bored. Starting with the basics: Size, type, hit dice & attributes. Might as well start it out Huge (say 40' long and 24' tall, weighing 10 tons, with the outdated tail-dragging 'reptilian kangaroo' stance). I'll probably have it advance up to Colossal, so we can have kaiju-scale versions.:devil: I like demiurges proposal to make it a magical beast, since that offers an excuse to give it some of the more unlikely powers. Hit dice might as well start at 18. It's traditional, don't you know.B-) As for attributes, I'm thinking Str 39, Dex 12, Con 26, Int 1, Wis 15, Cha 10. [LIST] [*]Strength 39 - It's bigger & heavier than the SRD Tyrannosaurus, so needs a Str boost. (Besides which, I think the SRD version is a little underpowered). [*]Constitution 26 - I'm thinking this [s]animal[/s] primeval terror has an unnaturally tenacity to life, so a higher Con seems to be in order. [*]Intelligence 1 - However, in pulp fiction carnivorous dinosaurs are stupid brutes, with crude reptilian brains that operate almost entirely on instinct. I don't want to make them mindless, so that only leaves Int 1, the same as the SRD crocodile or lizard. [/LIST] [/QUOTE]
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