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Modifying Under Performing SRD Monsters, or "Building A Better Otyugh"
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<blockquote data-quote="Cleon" data-source="post: 4711404" data-attributes="member: 57383"><p>Well I like to give you the illusion of participation.<img src="http://www.enworld.org/forum/images/smilies/angel.png" class="smilie" loading="lazy" alt=":angel:" title="Angel :angel:" data-shortname=":angel:" /></p><p></p><p>Animal was my first choice to, but I've thought up a couple of powers that felt too unbelievable for a normal animal. (E.g. the Lost World / ERB carnosaur's habit of fighting for several minutes after it had been killed, since it was "too stupid to know it was dead".)</p><p></p><p>Also, I'd like to give it some defences against magic to prevent 'easy kills'. It will have a low Will save, so I don't want the party casually neutralizing it with a charm, polymorph or petrification effect. That's a common problem with some of the high CR brawler type monsters.</p><p></p><p>I'm planning to leave that discussion until after finishing with the basic stats, though.</p><p></p><p>EDIT: It will have a low Will save unless we do something like the SRD Animal Type's "(<a href="http://www.d20srd.org/srd/typesSubtypes.htm#animalType" target="_blank">certain animals have different good saves, for instance dire animals have good Fortitude, Reflex, and Will saves</a>)."</p><p></p><p>Hmm... it's tempting. I'm going to slap a lot of abilities on this horror, so maybe some kind of "Savage Will" giving it good Will saves is appropriate, since its mind is so tiny, powerfully willed and driven by primal instincts.</p></blockquote><p></p>
[QUOTE="Cleon, post: 4711404, member: 57383"] Well I like to give you the illusion of participation.:angel: Animal was my first choice to, but I've thought up a couple of powers that felt too unbelievable for a normal animal. (E.g. the Lost World / ERB carnosaur's habit of fighting for several minutes after it had been killed, since it was "too stupid to know it was dead".) Also, I'd like to give it some defences against magic to prevent 'easy kills'. It will have a low Will save, so I don't want the party casually neutralizing it with a charm, polymorph or petrification effect. That's a common problem with some of the high CR brawler type monsters. I'm planning to leave that discussion until after finishing with the basic stats, though. EDIT: It will have a low Will save unless we do something like the SRD Animal Type's "([URL="http://www.d20srd.org/srd/typesSubtypes.htm#animalType"]certain animals have different good saves, for instance dire animals have good Fortitude, Reflex, and Will saves[/URL])." Hmm... it's tempting. I'm going to slap a lot of abilities on this horror, so maybe some kind of "Savage Will" giving it good Will saves is appropriate, since its mind is so tiny, powerfully willed and driven by primal instincts. [/QUOTE]
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