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Modiphius 2d20 System Opinions?
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<blockquote data-quote="Ruin Explorer" data-source="post: 9848479" data-attributes="member: 18"><p>I played three sessions of Achtung! Cthulhu recently, and the headline would be that we didn't think the juice was worth the squeeze.</p><p></p><p>It's a fiddly and rather meta system which has unexciting mechanics, and doesn't have the "cinematic action" it proposes that it is about. That's not to say the mechanics produce bad results. They don't - though they don't produce particularly exciting ones either. The only less-cinematic self-proclaimed cinematic RPG I've ever played was d20 Modern, which was just really bad at doing cinematic (especially next to games like Feng Shui).</p><p></p><p>It didn't seem agile, it's not fast (by 2020s RPG standards, sure it's a lot faster than Rolemaster or something), it's just not <em>exciting</em>. And there's too much hard work involved for it to be like that. Even 5E feels a lot more actually <em>fun </em>to play - or did for us, which is saying something. We did like the pregens though!</p><p></p><p>It was a very stark contrast to Mothership and Daggerheart, which we played around the same time.</p><p></p><p>I don't think it's a "bad system" in the sense of outright "badly designed", nor badly balanced but I do think it was a boring system that produced boring results for a group who generally don't have that issue at all. Like a C+ kind of system. Maybe a B- if you were feeling generous (and including A*/S in the grades).</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 9848479, member: 18"] I played three sessions of Achtung! Cthulhu recently, and the headline would be that we didn't think the juice was worth the squeeze. It's a fiddly and rather meta system which has unexciting mechanics, and doesn't have the "cinematic action" it proposes that it is about. That's not to say the mechanics produce bad results. They don't - though they don't produce particularly exciting ones either. The only less-cinematic self-proclaimed cinematic RPG I've ever played was d20 Modern, which was just really bad at doing cinematic (especially next to games like Feng Shui). It didn't seem agile, it's not fast (by 2020s RPG standards, sure it's a lot faster than Rolemaster or something), it's just not [I]exciting[/I]. And there's too much hard work involved for it to be like that. Even 5E feels a lot more actually [I]fun [/I]to play - or did for us, which is saying something. We did like the pregens though! It was a very stark contrast to Mothership and Daggerheart, which we played around the same time. I don't think it's a "bad system" in the sense of outright "badly designed", nor badly balanced but I do think it was a boring system that produced boring results for a group who generally don't have that issue at all. Like a C+ kind of system. Maybe a B- if you were feeling generous (and including A*/S in the grades). [/QUOTE]
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