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Modos RPG: Third Playtest, v.1.30
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<blockquote data-quote="GMMichael" data-source="post: 6652390" data-attributes="member: 6685730"><p>When you do something twenty times, is one of those times going to be a catastrophic failure? Is one of the attempts going to outshine every other attempt?</p><p></p><p>This isn't the case, at least from my game-designer-point-of-view. And my upcoming rules patch will reflect this: there are only three outcomes to a contest: favorable, GM's call (tie), and unfavorable. A 1 is a 5 is a 10, as long as your opposing contest is 11 or higher.</p><p></p><p>So when DO catastrophic failures happen? Simple. Ask the player. Rules version 1.30 mentions that you can get hero points back for -choosing to fail-. Well, choosing an epic failure over an "unfavorable outcome" is definitely grounds for getting that hero point back!</p></blockquote><p></p>
[QUOTE="GMMichael, post: 6652390, member: 6685730"] When you do something twenty times, is one of those times going to be a catastrophic failure? Is one of the attempts going to outshine every other attempt? This isn't the case, at least from my game-designer-point-of-view. And my upcoming rules patch will reflect this: there are only three outcomes to a contest: favorable, GM's call (tie), and unfavorable. A 1 is a 5 is a 10, as long as your opposing contest is 11 or higher. So when DO catastrophic failures happen? Simple. Ask the player. Rules version 1.30 mentions that you can get hero points back for -choosing to fail-. Well, choosing an epic failure over an "unfavorable outcome" is definitely grounds for getting that hero point back! [/QUOTE]
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