Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Modron clash - need some ideas
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="spyscribe" data-source="post: 1169216" data-attributes="member: 5808"><p>This gets away from the clock theory, but what if the Modrons are working at cross-purposes on a project that doesn't have a mathematically "perfect" solution?</p><p></p><p>For example, when a modern (not modron) piano is considered "in tune" every interval is actually a little bit off the pythagorian mathematical ideal, and a careful and trained listener can hear the interference beats. It's impossible to have every interval exactly on, so convention has everything off by the same, tiny amount. It's consistent, it's reliable, Modron leader A likes it.</p><p></p><p>Modron leader B has decided everything needs to be perfectly "in tune." Trouble is, get one interval perfect, and another one refuses to line up, and in fact, sounds worse than before. Correct the one that's out of whack and the first falls out of true. (In a stupid historical note, there used to be many different temperments that were commonly put on keyboard instruments, and specific pieces were written for specific temperments, e.g. "The Well-Tempered Clavier" which avoided intervals that didn't sound good in that configuration.)</p><p></p><p>So the Modrons have been spending the millenia tuning and re-tuning a giant piano/organ/set of harmonic spheres, etc.</p><p></p><p>Possible effects might be similar mechanical devices which behave differently in different parts of the valley, if you've got a bard his or her singing or instrument might pick up sympathetic tunings.</p><p></p><p>The dillemna for the PCs is first figuring out what the problem is, and then figuring out which modron leader is the one who has been tainted by chaos. The one who accepts reliable and consistant imperfection or the one who pursues perfection that is mathematically proven to be impossible to obtain.</p></blockquote><p></p>
[QUOTE="spyscribe, post: 1169216, member: 5808"] This gets away from the clock theory, but what if the Modrons are working at cross-purposes on a project that doesn't have a mathematically "perfect" solution? For example, when a modern (not modron) piano is considered "in tune" every interval is actually a little bit off the pythagorian mathematical ideal, and a careful and trained listener can hear the interference beats. It's impossible to have every interval exactly on, so convention has everything off by the same, tiny amount. It's consistent, it's reliable, Modron leader A likes it. Modron leader B has decided everything needs to be perfectly "in tune." Trouble is, get one interval perfect, and another one refuses to line up, and in fact, sounds worse than before. Correct the one that's out of whack and the first falls out of true. (In a stupid historical note, there used to be many different temperments that were commonly put on keyboard instruments, and specific pieces were written for specific temperments, e.g. "The Well-Tempered Clavier" which avoided intervals that didn't sound good in that configuration.) So the Modrons have been spending the millenia tuning and re-tuning a giant piano/organ/set of harmonic spheres, etc. Possible effects might be similar mechanical devices which behave differently in different parts of the valley, if you've got a bard his or her singing or instrument might pick up sympathetic tunings. The dillemna for the PCs is first figuring out what the problem is, and then figuring out which modron leader is the one who has been tainted by chaos. The one who accepts reliable and consistant imperfection or the one who pursues perfection that is mathematically proven to be impossible to obtain. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Modron clash - need some ideas
Top