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Module kitbash Suggestions (Freeport + Witchfire)
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<blockquote data-quote="Desdichado" data-source="post: 1349436" data-attributes="member: 2205"><p>Hey, all. I'm interested in running something soon, and although I have my homebrew waiting and (nearly) rarin' to go, I've also been intrigued lately by looking back over my old Freeport modules and the Witchfire trilogy. For a time-delimited campaign, I'm thinking about throwing the first three Freeport modules and the Witchfire modules altogether into the metaphorical blender and seeing what comes out.</p><p></p><p>Anybody have any suggestions on what elements from each you'd keep in such a chimera and why? I could always just do my own thing, of course, but I'm interested in what other people think. Corvus and Freeport share a lot of stylistic similarities in some ways, so I think the combination could be a good one.</p></blockquote><p></p>
[QUOTE="Desdichado, post: 1349436, member: 2205"] Hey, all. I'm interested in running something soon, and although I have my homebrew waiting and (nearly) rarin' to go, I've also been intrigued lately by looking back over my old Freeport modules and the Witchfire trilogy. For a time-delimited campaign, I'm thinking about throwing the first three Freeport modules and the Witchfire modules altogether into the metaphorical blender and seeing what comes out. Anybody have any suggestions on what elements from each you'd keep in such a chimera and why? I could always just do my own thing, of course, but I'm interested in what other people think. Corvus and Freeport share a lot of stylistic similarities in some ways, so I think the combination could be a good one. [/QUOTE]
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Module kitbash Suggestions (Freeport + Witchfire)
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