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Modules: Made to Read vs Made to Run?
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<blockquote data-quote="Arilyn" data-source="post: 9799987" data-attributes="member: 6816042"><p>Yes! I couldn't wait to bring Wyvern Songs to the table. It does delight and no sense of being weighed down. </p><p></p><p><em>Hole in the Oak</em> from Gavin Norman was the very first time a dungeon crawl excited me. I read it and was shocked that I couldn't wait to run it. </p><p></p><p>I never liked Dungeon Crawls. Picked up OSE for the silly reason that little books in a box appealed to me. At the same time <em>Questing Beast </em>was showcasing a side to the OSR I didn't know existed.</p><p></p><p>I played in a Shadowdark campaign that started with a dungeon crawl and ended up being a long sprawling campaign with some deep character development, epic moments and a dash of tragedy. None of it was planned or directed by the GM. It just grew up around our choices and our starting area growing outward as we explored and made connections, good and bad. </p><p></p><p>We've had fun in the past with PF1 adventure paths, but we've become enamoured of minimal but flavourful prose.</p></blockquote><p></p>
[QUOTE="Arilyn, post: 9799987, member: 6816042"] Yes! I couldn't wait to bring Wyvern Songs to the table. It does delight and no sense of being weighed down. [I]Hole in the Oak[/I] from Gavin Norman was the very first time a dungeon crawl excited me. I read it and was shocked that I couldn't wait to run it. I never liked Dungeon Crawls. Picked up OSE for the silly reason that little books in a box appealed to me. At the same time [I]Questing Beast [/I]was showcasing a side to the OSR I didn't know existed. I played in a Shadowdark campaign that started with a dungeon crawl and ended up being a long sprawling campaign with some deep character development, epic moments and a dash of tragedy. None of it was planned or directed by the GM. It just grew up around our choices and our starting area growing outward as we explored and made connections, good and bad. We've had fun in the past with PF1 adventure paths, but we've become enamoured of minimal but flavourful prose. [/QUOTE]
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