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Mohrgs
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<blockquote data-quote="kreynolds" data-source="post: 333910" data-attributes="member: 2829"><p><strong>Re: Re: Re: Mohrgs</strong></p><p></p><p></p><p></p><p>In regards to the mechanics of the combat system, the presence of armor or lack of armor doesn't make a difference. If you are heavily armored, I might miss because of your armor, as it deflects the attack. If you are wearing no armor but have an really good Dex, then I might miss you because you can dodge so effectively. However, the very nature of the combat system does not guarantee that these are the reasons I missed.</p><p></p><p>As I stated before, if you are heavily armored, it is possible that the reason I missed you is because you managed to dodge that attack, or it could be just as possible that I did indeed hit you, but my attack bounced off of your armor. The same applies if you are unarmored but with an extremely high Dex. It is possible that you dodged my attack, but it is also quite possible that I did indeed hit you, though I could only manage slapping the flat of my blade against you, and you dodged so quickly, the effect was negligable.</p><p></p><p>I see where you confusion might come from in regards to the Mohrg, but you have to keep in mind that many creatures have many different attack forms. Some must actually physically strike you in such a manner that it requires much more effort, such as a slam attack, claw attack, bite attack, etc. Other attack forms are much easier, such as eye ray spells, which only require a ranged touch attack, or even worse, gaze attacks, which only require line of sight.</p><p></p><p>As dcollins pointed out, the Mohrg's ability is a supernatural one, and in regards to magic, the difficulty of an attack form is certainly not universally applied, as is evident by eye rays and gaze attacks, among other things. A carrior crawler has to physically strike you, which is much more difficult.</p><p></p><p>However, just because an attack form is magical in nature doesn't necessarily mean that it's easier to hit something. Let's take the carrion crawler and the mohrg for example. The carrion crawler is a large creature, which stands to reason that it's tentacles will be large as well, thus they will be heavier, more unwieldly, and will likely lack the precision that a rapier in a fighter's hand might have. Conversely, a Mohrg is a medium-size creature, the same size as you and I. Ever looked at your tongue in the mirror? It's arguably not the size of a tentacle. But does a Mohrg have a normal human tongue? Apparently not. It does, after all, have a magical paralyzing effect, which human tongues do not. In short, a tongue is a much smaller device, and for a Mohrg, it is apparently quite adept at slipping that tounge between armor plates, through the eye slits of your helm, etc, etc.</p><p></p><p>Each monster is different, some of them using very unique attack forms, so you can't universaly apply a combat mechanic to every single one of them. If you could, the monster manual would be half the size, as there would be far less room to create new types of attacks and monster abilities.</p><p></p><p>EDIT: To the rest of you reading this, I'm willing to wager that it will take less than 8 hours for someone to completely twist my "tongue" argument into something perverted, but maybe that won't happen. We're grown ups, right? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="kreynolds, post: 333910, member: 2829"] [b]Re: Re: Re: Mohrgs[/b] In regards to the mechanics of the combat system, the presence of armor or lack of armor doesn't make a difference. If you are heavily armored, I might miss because of your armor, as it deflects the attack. If you are wearing no armor but have an really good Dex, then I might miss you because you can dodge so effectively. However, the very nature of the combat system does not guarantee that these are the reasons I missed. As I stated before, if you are heavily armored, it is possible that the reason I missed you is because you managed to dodge that attack, or it could be just as possible that I did indeed hit you, but my attack bounced off of your armor. The same applies if you are unarmored but with an extremely high Dex. It is possible that you dodged my attack, but it is also quite possible that I did indeed hit you, though I could only manage slapping the flat of my blade against you, and you dodged so quickly, the effect was negligable. I see where you confusion might come from in regards to the Mohrg, but you have to keep in mind that many creatures have many different attack forms. Some must actually physically strike you in such a manner that it requires much more effort, such as a slam attack, claw attack, bite attack, etc. Other attack forms are much easier, such as eye ray spells, which only require a ranged touch attack, or even worse, gaze attacks, which only require line of sight. As dcollins pointed out, the Mohrg's ability is a supernatural one, and in regards to magic, the difficulty of an attack form is certainly not universally applied, as is evident by eye rays and gaze attacks, among other things. A carrior crawler has to physically strike you, which is much more difficult. However, just because an attack form is magical in nature doesn't necessarily mean that it's easier to hit something. Let's take the carrion crawler and the mohrg for example. The carrion crawler is a large creature, which stands to reason that it's tentacles will be large as well, thus they will be heavier, more unwieldly, and will likely lack the precision that a rapier in a fighter's hand might have. Conversely, a Mohrg is a medium-size creature, the same size as you and I. Ever looked at your tongue in the mirror? It's arguably not the size of a tentacle. But does a Mohrg have a normal human tongue? Apparently not. It does, after all, have a magical paralyzing effect, which human tongues do not. In short, a tongue is a much smaller device, and for a Mohrg, it is apparently quite adept at slipping that tounge between armor plates, through the eye slits of your helm, etc, etc. Each monster is different, some of them using very unique attack forms, so you can't universaly apply a combat mechanic to every single one of them. If you could, the monster manual would be half the size, as there would be far less room to create new types of attacks and monster abilities. EDIT: To the rest of you reading this, I'm willing to wager that it will take less than 8 hours for someone to completely twist my "tongue" argument into something perverted, but maybe that won't happen. We're grown ups, right? ;) [/QUOTE]
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