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General Tabletop Discussion
*Dungeons & Dragons
Mold Earth, Cover and CR
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<blockquote data-quote="ZenBear" data-source="post: 7603741" data-attributes="member: 6957489"><p>By my estimation, it should be possible for a caster to use Mold Earth to make a small trench that can be used as cover. I've placed this ability on a homebrew monster that I'll post later, but what I'm concerned about is whether or not the ability to create cover at-will on a monster with ranged attacks ought to change its CR. My current thinking is that a trench created with Mold Earth would grant half cover to a Medium sized creature, and three-quarters cover to a Small creature, and since the monster is a Small creature it will be getting +5 to AC and Dex saves pretty much all the time. I built the creature to be CR 1/2, but if its effective AC is 5 higher then that sends it up to at least CR 1 if not 2. I can tune down its HP and rule that the trench grants half cover for Medium and Small creatures, but I like where the monster is at right now.</p><p></p><p>Thoughts? Do you allow Mold Earth to be used in this way? Do you think a trench would grant a cover bonus against melee attacks? As I understand it, RAW cover works for melee and ranged, but in my mind that really doesn't make much sense.</p></blockquote><p></p>
[QUOTE="ZenBear, post: 7603741, member: 6957489"] By my estimation, it should be possible for a caster to use Mold Earth to make a small trench that can be used as cover. I've placed this ability on a homebrew monster that I'll post later, but what I'm concerned about is whether or not the ability to create cover at-will on a monster with ranged attacks ought to change its CR. My current thinking is that a trench created with Mold Earth would grant half cover to a Medium sized creature, and three-quarters cover to a Small creature, and since the monster is a Small creature it will be getting +5 to AC and Dex saves pretty much all the time. I built the creature to be CR 1/2, but if its effective AC is 5 higher then that sends it up to at least CR 1 if not 2. I can tune down its HP and rule that the trench grants half cover for Medium and Small creatures, but I like where the monster is at right now. Thoughts? Do you allow Mold Earth to be used in this way? Do you think a trench would grant a cover bonus against melee attacks? As I understand it, RAW cover works for melee and ranged, but in my mind that really doesn't make much sense. [/QUOTE]
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Mold Earth, Cover and CR
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