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Moldvay/Cook's B/X D&D vs. Mentzer/Allston's BECM/RC D&D?
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<blockquote data-quote="AdmundfortGeographer" data-source="post: 1764307" data-attributes="member: 4682"><p>This is really a call out to old-timers who know these things. In recent threads about the desire for rules-lite version of 3.x D&D, folks have brought up both of these two versions of D&D.</p><p></p><p>I'm probably one of the few gamers that started with AD&D1, moved to AD&D2, moved to 3.0/3.5, and then discovered the Mentzer series of Basic/Expert/Companion/Master/Immortal rules (and Aaron Allston's compilation that became the Rules Cyclopedia). I have a great appreciation for the simplification of the game that this edition of the rules implemented. So much so that I had been trying to re-engineer D20 to mimic many things in that edition, but gave up because when I got to D20 monsters it was overwhelming. At this point I'm exploring the intricacies of the old systems in greater depth and trying to house-rule in D20-isms, like D20 + modifier beats DC.</p><p></p><p>That's a huge tangent for <em>what</em> I was trying accomplish. My main issue is to learn just what the difference was between the two "Basic" D&D's. I ask about the difference because there seem to be folks out there making a distinction between them. Back to my question...</p><p></p><p>Could anyone who knows both systems give a detailed run down of all the differences between the two <strong><em>Basic</em></strong> D&Ds? I really want to know!</p><p></p><p>[edit]Added post icon[/edit] <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Regards,</p><p>Eric Anondson</p></blockquote><p></p>
[QUOTE="AdmundfortGeographer, post: 1764307, member: 4682"] This is really a call out to old-timers who know these things. In recent threads about the desire for rules-lite version of 3.x D&D, folks have brought up both of these two versions of D&D. I'm probably one of the few gamers that started with AD&D1, moved to AD&D2, moved to 3.0/3.5, and then discovered the Mentzer series of Basic/Expert/Companion/Master/Immortal rules (and Aaron Allston's compilation that became the Rules Cyclopedia). I have a great appreciation for the simplification of the game that this edition of the rules implemented. So much so that I had been trying to re-engineer D20 to mimic many things in that edition, but gave up because when I got to D20 monsters it was overwhelming. At this point I'm exploring the intricacies of the old systems in greater depth and trying to house-rule in D20-isms, like D20 + modifier beats DC. That's a huge tangent for [i]what[/i] I was trying accomplish. My main issue is to learn just what the difference was between the two "Basic" D&D's. I ask about the difference because there seem to be folks out there making a distinction between them. Back to my question... Could anyone who knows both systems give a detailed run down of all the differences between the two [b][i]Basic[/i][/b] D&Ds? I really want to know! [edit]Added post icon[/edit] ;) Regards, Eric Anondson [/QUOTE]
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Moldvay/Cook's B/X D&D vs. Mentzer/Allston's BECM/RC D&D?
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