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*Pathfinder & Starfinder
Moment of Glory
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<blockquote data-quote="marelion" data-source="post: 5645787" data-attributes="member: 6679828"><p>I`m currently playing a cleric in 4E and I can tell you that Moment of Glory is a neat little trick <em>but</em> it is horrible to sustain. Our DM throws a lot of monsters at us that have daze- or stune-riders on their powers, so it is a tough job keeping the party alive by keeping the shield up.. Since I`m a battle cleric this is slowly getting frustrating as for about half the battle my turn goes: "I`m sustaining."<img src="http://www.enworld.org/forum/images/smilies/rant.png" class="smilie" loading="lazy" alt=":rant:" title="Rant :rant:" data-shortname=":rant:" /></p><p></p><p>It is daily power though, that is why I would advise you not to counter it with all mneans possible. It is quite frustrating to get a daily power cancelled by retreating monsters and the like, if that happens too often.</p><p></p><p>After all, you`re essientially giving up a third of your turn, by spending your minor actions on the MoG. That is a pretty steep decrease in combat efficiency if you`re denying yourself one of your three actions per turn.</p><p></p><p>But feel free to give your cleric a hard time staying alive, if your monsters should ever realize who this shield is coming from. Let the defenders show up with some tricks to keep their buddy alive. Emphasize the idea of teamplay and let them develop a tactic to deal with the actions-per-turn issue that shows up when sustainable powers are involved.</p><p></p><p>Just one thing I wanted to point out to you regarding the power level of MoG.</p></blockquote><p></p>
[QUOTE="marelion, post: 5645787, member: 6679828"] I`m currently playing a cleric in 4E and I can tell you that Moment of Glory is a neat little trick [I]but[/I] it is horrible to sustain. Our DM throws a lot of monsters at us that have daze- or stune-riders on their powers, so it is a tough job keeping the party alive by keeping the shield up.. Since I`m a battle cleric this is slowly getting frustrating as for about half the battle my turn goes: "I`m sustaining.":rant: It is daily power though, that is why I would advise you not to counter it with all mneans possible. It is quite frustrating to get a daily power cancelled by retreating monsters and the like, if that happens too often. After all, you`re essientially giving up a third of your turn, by spending your minor actions on the MoG. That is a pretty steep decrease in combat efficiency if you`re denying yourself one of your three actions per turn. But feel free to give your cleric a hard time staying alive, if your monsters should ever realize who this shield is coming from. Let the defenders show up with some tricks to keep their buddy alive. Emphasize the idea of teamplay and let them develop a tactic to deal with the actions-per-turn issue that shows up when sustainable powers are involved. Just one thing I wanted to point out to you regarding the power level of MoG. [/QUOTE]
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