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<blockquote data-quote="Tharian" data-source="post: 4847394" data-attributes="member: 20334"><p>I think that as a DM, one of the best moments I remember was from way back when I was in high school, probably even as a freshman, and had the chance to DM a session for a couple of friends on a Boy Scout campout.</p><p></p><p>We were huddled in the tent with a small Coleman lantern on for light and the two had their characters rush into what was supposed to be a small room but turned out to be the entrance to a large cavern where a hideously ugly and very, very large green dragon raised up and roared.</p><p></p><p>The players, having just turned pale at the description, had their character turn and run the other way. I had them roll the dice to help determine if they were watching where they were running. Since they (the characters) had closed the door behind them as they entered and they (the players) rolled poorly, I described the sudden stop the characters had as they ran into the now shut door with a loud clap of the hands.</p><p></p><p>The players froze for a few seconds. Then after a quick muttering of something I won't repeat here, they ended up falling over on their sides and just howling with laughter as they re-enacted what had just happened. They decided that their own characters were a bit too dense for that world and let the dragon have its way with them. They promptly rolled up new characters and we started all over in a new dungeon.</p><p></p><p>Man that was fun. I remember being worried that I had taken things too far when I had the PCs run into the closed door, but the players' laughs (and remembering of it years later) made it so much more fun.</p></blockquote><p></p>
[QUOTE="Tharian, post: 4847394, member: 20334"] I think that as a DM, one of the best moments I remember was from way back when I was in high school, probably even as a freshman, and had the chance to DM a session for a couple of friends on a Boy Scout campout. We were huddled in the tent with a small Coleman lantern on for light and the two had their characters rush into what was supposed to be a small room but turned out to be the entrance to a large cavern where a hideously ugly and very, very large green dragon raised up and roared. The players, having just turned pale at the description, had their character turn and run the other way. I had them roll the dice to help determine if they were watching where they were running. Since they (the characters) had closed the door behind them as they entered and they (the players) rolled poorly, I described the sudden stop the characters had as they ran into the now shut door with a loud clap of the hands. The players froze for a few seconds. Then after a quick muttering of something I won't repeat here, they ended up falling over on their sides and just howling with laughter as they re-enacted what had just happened. They decided that their own characters were a bit too dense for that world and let the dragon have its way with them. They promptly rolled up new characters and we started all over in a new dungeon. Man that was fun. I remember being worried that I had taken things too far when I had the PCs run into the closed door, but the players' laughs (and remembering of it years later) made it so much more fun. [/QUOTE]
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