Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Dungeons & Dragons
Money, Exploration, Stabbing Monsters: Old School Flava
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Anabstercorian" data-source="post: 2018183" data-attributes="member: 2550"><p>So, we had the first session. Here's the campaign log, if you're interested - god bless laptops!</p><p></p><p>[sblock]</p><p>SESSION 1</p><p>Party:</p><p>Player 1: Human Cleric of Joramy, Elven Rogue</p><p>Player 2: Dwarven Barbarian w/ Cha 1 ("it"), Halfling Ranger</p><p>Player 3: Elven Cleric of Pelor(?)</p><p>Player 4: Half Orc Psychic Warrior (Yeah, I forgot it was on the site... He offered to change it but I let him keep it.)</p><p>Player 5: Absent (BOO)</p><p>Player 6: Absent (BOO)</p><p></p><p>DAY 1</p><p>Meet a mendicant monk of Dalt - he was traveling north to preach in Greyhawk. Cleric of Joramy blows his reaction roll and they get no useful info or spells from NPC.</p><p>16 miles towards Quasqueton (48 miles remaining.)</p><p>NIGHT 1</p><p>No encounters.</p><p>DAY 2</p><p>No encounters.</p><p>16 miles towards Quasquenton (32 miles remaining.)</p><p>NIGHT 2</p><p>No encounters.</p><p>DAY 3</p><p>No encounters. 16 miles towards Quasquenton (16 miles remaining.)</p><p>NIGHT 3</p><p>No encounters.</p><p>DAY 4</p><p>No encounters.</p><p>16 miles towards Quasquenton (0 miles remaining.)</p><p>NIGHT 4</p><p>No encounters.</p><p>DAY 5.</p><p>No encounters.</p><p>Climbed a tree, spotted what looked like dungeon but wasn't! Traveled four hours towards it.</p><p>Moved to Quasqueton. Found front entrance, and decided to search for the secret rear entrance.</p><p>NIGHT 5</p><p>No encounters.</p><p>DAY 6</p><p>Enter Quasqueton...</p><p> - 0900</p><p> Enter the dungeon.</p><p> - 0901 Proceed 50 ft. forward</p><p> Standing search checks: 7, 21</p><p> - 0902 Discover bodies in corridor! (Area 1.) Retrieve 7 gold pieces, Alchemical silver dagger, garlic buds.</p><p> - 0906 Proceed west, down corridor.</p><p> - 0907 Proceed south.</p><p> - 0908 Search for opposite door, in fruitless fashion. However, check for hollow and success.</p><p> - 0910 Open door to corridor.</p><p> - 0911 Pounced by ethereal filcher! oh snap! Stole 3 gp from Elven Cleric.</p><p> - 0912 Whine!</p><p> - 0913 Cleric starts walking backward and guarding rear, they approach door near room 20. Open it.</p><p> - 0914 Head back out and go west.</p><p> - 0916 Continue down dungeon...</p><p> - 0918 Reach end of curvy passage.</p><p> - 0919 Navigate to end of diagonal kink.</p><p> - 0920 No random encounter.</p><p> - 0921 Reach intersection NW of 9.</p><p> - 0922 Look for that secret door!</p><p> - 0923 Keep lookin'...</p><p> - 0924 - 0934 inventory the supply room (11).</p><p> - 0935 Standing search, 7, 22. Head to room 12.</p><p> - 0940 Search and listen door entrance, enter library.</p><p> - 1000 Finish searching library. No random encounters.</p><p> - 1002 Enter far door, near room 16.</p><p> - 1003 Wasting time discussing Greyhawk politics <em>(We got sidetracked with OOC talk.)</em></p><p> - 1004 Head 50 ft. south.</p><p> - 1005 Engage in battle! Kill 8 orcs, 4 goblins</p><p> - 1010 Run away! Holy <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />! O.O Arrive at entrance again. <em>The cleric of Joramy sacrificed his backpack (and the rest of his lamp oil) to throw up a fireblock to cover their retreat. Otherwise, well, I probably would have had to fudge stuff to prevent them from perishing! They weren't inclined to retreat until the goblins started pulling out javelins. "Javelins?" "Run away!"</em></p><p> - 1010 Head out to forage for torches.</p><p> - 1200 Halfling Ranger encounters Hill Giant - sensibly evades detection!</p><p> - 1400 Return from torch foraging! Each character finds one (lame) torch.</p><p> Party decides to rest!</p><p>NIGHT 6</p><p>No encounter.</p><p>DAY 7</p><p>Gorgon encounter. No contact.</p><p>NIGHT 7</p><p>No encounter</p><p>DAY 8</p><p> - 1200 Enter Quasqueton...</p><p> - 1203 Reach hallway east of room 20.</p><p> - 1210 Exploring Garden Room, find Quaal's Feather Token (tree).</p><p> - 1214 Tharzad eats poison fungus, will have agonizing gastrointestinal pains in 1d4 hours. (1514.)</p><p> - 1220 Tharzad eats some non-poison fungus and decides to pick some more. 6 days rations worth.</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Anabstercorian, post: 2018183, member: 2550"] So, we had the first session. Here's the campaign log, if you're interested - god bless laptops! [sblock] SESSION 1 Party: Player 1: Human Cleric of Joramy, Elven Rogue Player 2: Dwarven Barbarian w/ Cha 1 ("it"), Halfling Ranger Player 3: Elven Cleric of Pelor(?) Player 4: Half Orc Psychic Warrior (Yeah, I forgot it was on the site... He offered to change it but I let him keep it.) Player 5: Absent (BOO) Player 6: Absent (BOO) DAY 1 Meet a mendicant monk of Dalt - he was traveling north to preach in Greyhawk. Cleric of Joramy blows his reaction roll and they get no useful info or spells from NPC. 16 miles towards Quasqueton (48 miles remaining.) NIGHT 1 No encounters. DAY 2 No encounters. 16 miles towards Quasquenton (32 miles remaining.) NIGHT 2 No encounters. DAY 3 No encounters. 16 miles towards Quasquenton (16 miles remaining.) NIGHT 3 No encounters. DAY 4 No encounters. 16 miles towards Quasquenton (0 miles remaining.) NIGHT 4 No encounters. DAY 5. No encounters. Climbed a tree, spotted what looked like dungeon but wasn't! Traveled four hours towards it. Moved to Quasqueton. Found front entrance, and decided to search for the secret rear entrance. NIGHT 5 No encounters. DAY 6 Enter Quasqueton... - 0900 Enter the dungeon. - 0901 Proceed 50 ft. forward Standing search checks: 7, 21 - 0902 Discover bodies in corridor! (Area 1.) Retrieve 7 gold pieces, Alchemical silver dagger, garlic buds. - 0906 Proceed west, down corridor. - 0907 Proceed south. - 0908 Search for opposite door, in fruitless fashion. However, check for hollow and success. - 0910 Open door to corridor. - 0911 Pounced by ethereal filcher! oh snap! Stole 3 gp from Elven Cleric. - 0912 Whine! - 0913 Cleric starts walking backward and guarding rear, they approach door near room 20. Open it. - 0914 Head back out and go west. - 0916 Continue down dungeon... - 0918 Reach end of curvy passage. - 0919 Navigate to end of diagonal kink. - 0920 No random encounter. - 0921 Reach intersection NW of 9. - 0922 Look for that secret door! - 0923 Keep lookin'... - 0924 - 0934 inventory the supply room (11). - 0935 Standing search, 7, 22. Head to room 12. - 0940 Search and listen door entrance, enter library. - 1000 Finish searching library. No random encounters. - 1002 Enter far door, near room 16. - 1003 Wasting time discussing Greyhawk politics [i](We got sidetracked with OOC talk.)[/i] - 1004 Head 50 ft. south. - 1005 Engage in battle! Kill 8 orcs, 4 goblins - 1010 Run away! Holy :):):):)! O.O Arrive at entrance again. [i]The cleric of Joramy sacrificed his backpack (and the rest of his lamp oil) to throw up a fireblock to cover their retreat. Otherwise, well, I probably would have had to fudge stuff to prevent them from perishing! They weren't inclined to retreat until the goblins started pulling out javelins. "Javelins?" "Run away!"[/i] - 1010 Head out to forage for torches. - 1200 Halfling Ranger encounters Hill Giant - sensibly evades detection! - 1400 Return from torch foraging! Each character finds one (lame) torch. Party decides to rest! NIGHT 6 No encounter. DAY 7 Gorgon encounter. No contact. NIGHT 7 No encounter DAY 8 - 1200 Enter Quasqueton... - 1203 Reach hallway east of room 20. - 1210 Exploring Garden Room, find Quaal's Feather Token (tree). - 1214 Tharzad eats poison fungus, will have agonizing gastrointestinal pains in 1d4 hours. (1514.) - 1220 Tharzad eats some non-poison fungus and decides to pick some more. 6 days rations worth. [/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Money, Exploration, Stabbing Monsters: Old School Flava
Top