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<blockquote data-quote="mlund" data-source="post: 6071590" data-attributes="member: 50304"><p>I agree, but for drawing the line at "adventuring equipment." I think the line is probably more between things that can be replaced by "mundane" means (even things like minor potions, as you mentioned) and those that are so much more difficult to obtain.</p><p></p><p>The trick with the rare items so sought-after by adventurers is that they exist in an entirely different economy that's ridiculously context-driven and volatile. Commoners don't have anything worth enough to trade. Merchants are only interested in things they can re-sell at profit. Nobles often have little practical use for things dragon-hunters and goblin-slayers would give their eye teeth for.</p><p></p><p></p><p></p><p>It completely depends on what the sword can do. If it's special properties are just "15% increased accuracy" and "2d6 extra fire damage" then, yes, it is just a sword.</p><p></p><p>Heck, a noble might be more inclined to spend a larger amount of coin on a magic sword with a flashier appearance (seriously, how awesome is an unsheathed flaming sword hanging over the fireplace of your audience chamber?) than one with great combat ability. Frankly, with all those people to manage and lands to defend I can see situations where someone might be way more interested in acquiring 50-100 quality light crossbows (mundane item) on a short notice than a single Vorpal Sword (legendary magic item).</p><p></p><p>- Marty Lund</p></blockquote><p></p>
[QUOTE="mlund, post: 6071590, member: 50304"] I agree, but for drawing the line at "adventuring equipment." I think the line is probably more between things that can be replaced by "mundane" means (even things like minor potions, as you mentioned) and those that are so much more difficult to obtain. The trick with the rare items so sought-after by adventurers is that they exist in an entirely different economy that's ridiculously context-driven and volatile. Commoners don't have anything worth enough to trade. Merchants are only interested in things they can re-sell at profit. Nobles often have little practical use for things dragon-hunters and goblin-slayers would give their eye teeth for. It completely depends on what the sword can do. If it's special properties are just "15% increased accuracy" and "2d6 extra fire damage" then, yes, it is just a sword. Heck, a noble might be more inclined to spend a larger amount of coin on a magic sword with a flashier appearance (seriously, how awesome is an unsheathed flaming sword hanging over the fireplace of your audience chamber?) than one with great combat ability. Frankly, with all those people to manage and lands to defend I can see situations where someone might be way more interested in acquiring 50-100 quality light crossbows (mundane item) on a short notice than a single Vorpal Sword (legendary magic item). - Marty Lund [/QUOTE]
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