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(Mongoose) B5 - Experimental Worker Rules
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<blockquote data-quote="Darrin Drader" data-source="post: 1121065" data-attributes="member: 7394"><p>This is certainly a step in the right direction. I think they're a little more playable now.</p><p></p><p>I guess the main thing that I don't understand is why you didn't go with the example out of D&D and make certain NPC classes. It seems to me that the worker shouldn't really be played at all. They're much more likely to be looking out the windows watching a space battle while mopping floors and trading philisophical banter. </p><p></p><p>Game mechanics aside, one major problem with the worker class is that they're rooted. Who would take a job working the docks in the B5 universe unless they were barely able to afford their residence on the station and had a family to feed? Compared to an officer or a diplomat, they have little reason to go outside the station or get involved in matters of interplanetary importance.</p><p></p><p>Going back to the D&D NPC classes, technically a player can choose to play a warrior, an aristocrat, or a commoner, but why would they choose to?</p><p></p><p>Don't take this as harping on the system. I love the new game and I'm enthusiastic about upcoming products. I just find this concept a little off.</p></blockquote><p></p>
[QUOTE="Darrin Drader, post: 1121065, member: 7394"] This is certainly a step in the right direction. I think they're a little more playable now. I guess the main thing that I don't understand is why you didn't go with the example out of D&D and make certain NPC classes. It seems to me that the worker shouldn't really be played at all. They're much more likely to be looking out the windows watching a space battle while mopping floors and trading philisophical banter. Game mechanics aside, one major problem with the worker class is that they're rooted. Who would take a job working the docks in the B5 universe unless they were barely able to afford their residence on the station and had a family to feed? Compared to an officer or a diplomat, they have little reason to go outside the station or get involved in matters of interplanetary importance. Going back to the D&D NPC classes, technically a player can choose to play a warrior, an aristocrat, or a commoner, but why would they choose to? Don't take this as harping on the system. I love the new game and I'm enthusiastic about upcoming products. I just find this concept a little off. [/QUOTE]
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(Mongoose) B5 - Experimental Worker Rules
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