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(Mongoose) Babylon 5 RPG - Full Details!
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<blockquote data-quote="woodelf" data-source="post: 723754" data-attributes="member: 10201"><p>GOD, NO!</p><p></p><p></p><p></p><p>This raises an interesting question in my mind: This *is* intended to be a standalone, or at least pseudo-standalone game book, right? I'm mildly peeved if it "requires" another book, but only to tell me to roll 4d6 for each stat and spend this many XP to go up a level. But that's more one of principle--it wouldn't affect me, since i know the missing info, and even have friends who own a copy of the D&D3E PH, if i *really* need to look it up. It just seems that an RPG with as much potential crossover appeal as B5 really needs to be complete in and of itself, so that the non-gamer B5 fan who picks it up can sit down and play.</p><p></p><p>Anyway, I'd be very upset if i needed DragonStar for starship combat rules. (No starship combat rules? No biggie, i'll just use skill rolls with modifiers. "See XXX for starship combat rules"? Indifferent if XXX is the starship combat supplement for B5, mildly annoyed if it's part of some other supplement for B5 that i otherwise don't want (though, frankly, i can't imagine what that would be), but downright pissed off if it'd involve buying DragonStar, which is only a few steps behind Farscape on my "Most disappointing execution of a really cool premise" RPG list.) I actually take it from your post that the starship combat rules are in the main book, just derived from those in DragonStar.</p></blockquote><p></p>
[QUOTE="woodelf, post: 723754, member: 10201"] GOD, NO! This raises an interesting question in my mind: This *is* intended to be a standalone, or at least pseudo-standalone game book, right? I'm mildly peeved if it "requires" another book, but only to tell me to roll 4d6 for each stat and spend this many XP to go up a level. But that's more one of principle--it wouldn't affect me, since i know the missing info, and even have friends who own a copy of the D&D3E PH, if i *really* need to look it up. It just seems that an RPG with as much potential crossover appeal as B5 really needs to be complete in and of itself, so that the non-gamer B5 fan who picks it up can sit down and play. Anyway, I'd be very upset if i needed DragonStar for starship combat rules. (No starship combat rules? No biggie, i'll just use skill rolls with modifiers. "See XXX for starship combat rules"? Indifferent if XXX is the starship combat supplement for B5, mildly annoyed if it's part of some other supplement for B5 that i otherwise don't want (though, frankly, i can't imagine what that would be), but downright pissed off if it'd involve buying DragonStar, which is only a few steps behind Farscape on my "Most disappointing execution of a really cool premise" RPG list.) I actually take it from your post that the starship combat rules are in the main book, just derived from those in DragonStar. [/QUOTE]
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