(Mongoose) Mighty Armies - Official Launch This Week!

MongooseMatt

First Post
Hi guys,

The first miniatures wargame from Mongoose Publishing, Mighty Armies, faces its official launch this week!

Mighty Armies revolves around a simple concept - one box set (priced at $24.95) will contain everything you need to begin playing the game. This means you will get dice, a measuring aid, an army reference card, a complete rulebook, plus an entire army (of 45-60 miniatures, depending on the force chosen). Just add a lick of paint on the miniatures, and you are off!

The game itself represents fantasy warbands fighting for supremacy on the battlefield, using highly detailed 15mm scale miniatures. Quick and easy to learn rules hide a wealth of tactical options plus the ever present fog of war that ensures there will always be times when your troops refuse to do exactly what you tell them! Different races and different troop types have very different effects on the battlefield, and toying with different army compositions beyond the main box sets will keep any General on his toes.

You will be able to learn the basics of Mighty Armies within ten minutes and very soon, your games will be completed within half an hour, making it perfect for gaming clubs and mini-tournaments - or even as some light relief between the 'heavier' wargames.

The first two Mighty Armies box sets represent two classic foes - the Barbarian Warband and the Orc Horde, and we have certainly made sure both are fit to burst with miniatures. The Barbarian box set contains a King, Shaman (both with bodyguards), Warriors, Archers and Elk-drawn Chariots. The Orcs, meanwhile, enjoy Hordes, Archers, Black Orcs, Goblins, and Wolf-Riders, all led by a ruthless Warlord.

In a couple of weeks time, we will be releasing expansion blister packs for both of these forces, increasing the tactical options available to Generals, as well as giving players access to some seriously 'cool' units. The Barbarians will be getting reinforcements in the shape of blood-crazed Berserkers and the mighty War Mammoth, while Orc players will be delighted with the Hydra Tamer and the Giant Trebuchet. In just a month's time, players will be able to have a crack at using the all new Wild Elves. . .

Mighty Armies is fully supported in Mongoose Publishing's own gaming magazine, Signs & Portents. Recently released Issue 11 introduced new spells for the game, while Issue 12 (available in stores next week) features Siege games and a complete campaign system.

The full Mighty Armies range (along with downloadable Army Reference Cards, so you can peruse the forces in great detail) can be found at http://www.mongoosepublishing.com/miniature/series.php?qsSeries=16
 

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Minis are 17mm. Strange scale for d20, which certainly assumes 30mm scale in the core rules. I know why the folks at Rackham make their models too big for RPGs, but why would someone chiefly in the rpg market swim upstream like this?

That sounded like an attack - sorry, I did not mean it to. Let me rephrase: Why did you choose 15 mm scale?

Thanks.
 





Bagpuss said:
It's a traditional scale for wargames, that have battles larger than skirmish level.

It certainly is a traditional scale, but I would argue not for fantasy. The vast majority of fantasy miniatures are and have been 25mm - 30 mm. When a fantasy game goes outside of that scale it's a bit unusual - and maybe that's why Mongoose made the decision - just for something different. I was just curious. I'll assume that and move on.

tensen said:
I know I'm extremely disappointed now. I was hoping to use those minis with my rpg.
Exactly.

The Mad Kaiser said:
Rackham wanted their models to be readily available for display style painting. The designers wanted to create impact when they hit the market, because they knew they would be competing with the big boys. They desired to break the mold in high end miniatures and because their game is skirmish level (20 or less figs per side) the scale does not matter much. Judging by the last few miniature painting contests I have attended they have succeeded wildly.
 
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pogre said:
Rackham wanted their models to be readily available for display style painting. The designers wanted to create impact when they hit the market, because they knew they would be competing with the big boys. They desired to break the mold in high end miniatures and because their game is skirmish level (20 or less figs per side) the scale does not matter much. Judging by the last few miniature painting contests I have attended they have succeeded wildly.

That seems logical.

30mm is good for skirmish, but cost-wise, for epic miniatures battles, you need 15mm. A bag of 40-50 15mm soldiers can run $8 to $15. Bargin Bins sometimes yield whole armies for the cost of one 30mm unit.

Is Mongoose a UK company? I know 15mm is a more popular scale there, and you can get plenty of fantasy 15mm figs for cheap from many UK companies. It's not too hard to get cheap ones in the USA, either.

(A guy named Germ is working on a 10mm dungeon set!)

minidun6.jpg

10mm figs

minidun1.jpg

The section shown is only 8cm wide!
 

Its a mass battle game not skirmish level, you can't fit a mass battle on a table with 25-30mm figures.

And yes Mongoose are a UK company.
 
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