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(Mongoose) Prestige and Core Classes are here!
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<blockquote data-quote="Mongoose_Matt" data-source="post: 423087" data-attributes="member: 239"><p>We toyed with a 'standardised' prestige class construction system, but it just don't work. First off, there are far too many variables to cover every angle and second, it would require the reworking of every prestige class ever written to make them compatible with such a system. Which, to be fair, would be utterly pointless. After all, the prestige classes as they stand have served us all thus far.</p><p></p><p>If anything special or unique was required for a prestige class, it has been duplicated in this book though, by and large, we have tried to keep each 'stand alone' in nature for greater flexibility and use in other campaigns.</p><p></p><p>One thing about this book occured to me today (and I am sure this will go double for the forthcoming Ultimate Feats). I have been working on a new d20 games system for release next year and, designing a new prestige class for use with the system, I was stumped for a couple of additional class features to flesh it out. All I needed to do was pick up Ultimate Prestige Classes and thumb through the relevant chapters for loads of ideas to start flowing. I have a feeling that this book will be used by more than just players looking to enhance their characters or GMs seeking to give their NPCs an added edge. It was a fgood thing that we built the index to list not just the classes themselves, but all their class features too. . .</p></blockquote><p></p>
[QUOTE="Mongoose_Matt, post: 423087, member: 239"] We toyed with a 'standardised' prestige class construction system, but it just don't work. First off, there are far too many variables to cover every angle and second, it would require the reworking of every prestige class ever written to make them compatible with such a system. Which, to be fair, would be utterly pointless. After all, the prestige classes as they stand have served us all thus far. If anything special or unique was required for a prestige class, it has been duplicated in this book though, by and large, we have tried to keep each 'stand alone' in nature for greater flexibility and use in other campaigns. One thing about this book occured to me today (and I am sure this will go double for the forthcoming Ultimate Feats). I have been working on a new d20 games system for release next year and, designing a new prestige class for use with the system, I was stumped for a couple of additional class features to flesh it out. All I needed to do was pick up Ultimate Prestige Classes and thumb through the relevant chapters for loads of ideas to start flowing. I have a feeling that this book will be used by more than just players looking to enhance their characters or GMs seeking to give their NPCs an added edge. It was a fgood thing that we built the index to list not just the classes themselves, but all their class features too. . . [/QUOTE]
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