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Mongoose & Runequest
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<blockquote data-quote="Melkor" data-source="post: 2945015" data-attributes="member: 10786"><p>Check out the preview PDFs here:</p><p></p><p><a href="http://www.mongoosepublishing.com/home/series.php?qsSeries=39" target="_blank">http://www.mongoosepublishing.com/home/series.php?qsSeries=39</a></p><p></p><p>(scroll down a bit)</p><p></p><p>Most folks who see the character sheet think it's terrible, but a couple of forum posters on the Mongoose Forums have already created their own sheets which are much better.</p><p></p><p>Since Mongoose doesn't have a license to use Chaosium's BRP system, the new Runequest is actually a similar system, but not entirely the same as the original RQ. A few of the features of the new RQ that I am really looking forward to (that are different from the original RQ as far as I can recall - it's been a long time since I played it) are:</p><p></p><p>• A random element added to initiative with the roll of a D10 added to the character's Strike Rank (where Strike Rank was a fixed number in the original RQ).</p><p></p><p>• All skill base chances looked to be based on the characters Ability Scores instead of most of them being a fixed number in the original RQ.</p><p></p><p>• Preview 4 seems to show a page or two of abilities that resemble 'Feats' or 'Edges', which is something that the original RQ didn't include.</p><p></p><p>Hope that helps answer your question.</p></blockquote><p></p>
[QUOTE="Melkor, post: 2945015, member: 10786"] Check out the preview PDFs here: [url]http://www.mongoosepublishing.com/home/series.php?qsSeries=39[/url] (scroll down a bit) Most folks who see the character sheet think it's terrible, but a couple of forum posters on the Mongoose Forums have already created their own sheets which are much better. Since Mongoose doesn't have a license to use Chaosium's BRP system, the new Runequest is actually a similar system, but not entirely the same as the original RQ. A few of the features of the new RQ that I am really looking forward to (that are different from the original RQ as far as I can recall - it's been a long time since I played it) are: • A random element added to initiative with the roll of a D10 added to the character's Strike Rank (where Strike Rank was a fixed number in the original RQ). • All skill base chances looked to be based on the characters Ability Scores instead of most of them being a fixed number in the original RQ. • Preview 4 seems to show a page or two of abilities that resemble 'Feats' or 'Edges', which is something that the original RQ didn't include. Hope that helps answer your question. [/QUOTE]
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