Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
(Mongoose) WarMech 2089 - Background
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Neo" data-source="post: 488088" data-attributes="member: 4139"><p>Well, figured I'd dump my two cents here as myself and my group are some of the people who have been playtesting this game, pretty much since day one.</p><p></p><p>First let me say I love mech games, not all of my group does, but I do Battletech/mechwar is a game that I will hold fondly in my memories for a long long time, and others such as Heavy Gear, Mekton, Mekton 2 and so forth being the more manga'esque type mech game are also fondly recalled by myself.</p><p></p><p>Mechwar is a game, which has some new approaches to the genre, which provide a grim and gritty feel to the game that I like, It's background being based on alterations of realistic events goes a long way to providing a relevant setting that everyone will be able to empathise and associate with.</p><p></p><p>The mech combat is pretty balanced, and has some interesting mechanics that I am certain mamny will find good some even, which Battletech in all its detail never even managed to include entirely.</p><p></p><p>Mech design is simple and modular but with a huge scope for variation and flavour to suit even the most specific of mech design requests, while maintaining a feasible no "Far Sci-Fi" approach to what is available.</p><p></p><p>For those of you who mentioned a desire to use this in a Dragonstar game, well with a few tweaks here and there it could easily be done.</p><p></p><p>I for one was pleasantly surprised by this games depth, and very happy with the work that has been put into it throughout the playtest to develop it into something that will no doubt become the standard by which all other D20 mecha games are compared to.</p></blockquote><p></p>
[QUOTE="Neo, post: 488088, member: 4139"] Well, figured I'd dump my two cents here as myself and my group are some of the people who have been playtesting this game, pretty much since day one. First let me say I love mech games, not all of my group does, but I do Battletech/mechwar is a game that I will hold fondly in my memories for a long long time, and others such as Heavy Gear, Mekton, Mekton 2 and so forth being the more manga'esque type mech game are also fondly recalled by myself. Mechwar is a game, which has some new approaches to the genre, which provide a grim and gritty feel to the game that I like, It's background being based on alterations of realistic events goes a long way to providing a relevant setting that everyone will be able to empathise and associate with. The mech combat is pretty balanced, and has some interesting mechanics that I am certain mamny will find good some even, which Battletech in all its detail never even managed to include entirely. Mech design is simple and modular but with a huge scope for variation and flavour to suit even the most specific of mech design requests, while maintaining a feasible no "Far Sci-Fi" approach to what is available. For those of you who mentioned a desire to use this in a Dragonstar game, well with a few tweaks here and there it could easily be done. I for one was pleasantly surprised by this games depth, and very happy with the work that has been put into it throughout the playtest to develop it into something that will no doubt become the standard by which all other D20 mecha games are compared to. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
(Mongoose) WarMech 2089 - Background
Top