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Mongoose's New IP: Traveller is BACK
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<blockquote data-quote="Prime_Evil" data-source="post: 3679630" data-attributes="member: 11984"><p>Personally, I rather like the fact that Traveller is available for a range of different game systems ... so I consider this a bit of a step backwards. I'm primarily a GURPS fan, but I've bought just about everything released for T20 as well. Nonetheless, I understand the reasons why it may be seen as desirable to end the current fragmentation of the Traveller fan base. I just find the decision...disappointing. </p><p></p><p></p><p></p><p>This is good news. IMHO, the Gateway setting is very classy. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p>Incidentally, it will be interesting to see what Mongoose does with the Classic Traveller rules to make them work as a generic SF game system. The classic rules suit the Traveller Universe just fine, but it will be interesting to see how well they work for properties such as Starship Troopers and Strontium Dogs (Mmmm....Durham Red). </p><p></p><p>Traveller is largely based on the hard SF of the 1940s and 1950s (Robert A. Heinlein, Isaac Asimov, Poul Anderson, etc) with some influences from the authors of the 1970s (Larry Niven et al). It would be interesting to see how well the classic Traveller rules work with a SF setting based on the current wave of British 'transhumanist' space opera - Iain Banks, Alastair Reynolds, Peter Hamilton, Charles Stross, Ken Macleod, et al.</p></blockquote><p></p>
[QUOTE="Prime_Evil, post: 3679630, member: 11984"] Personally, I rather like the fact that Traveller is available for a range of different game systems ... so I consider this a bit of a step backwards. I'm primarily a GURPS fan, but I've bought just about everything released for T20 as well. Nonetheless, I understand the reasons why it may be seen as desirable to end the current fragmentation of the Traveller fan base. I just find the decision...disappointing. This is good news. IMHO, the Gateway setting is very classy. :) Incidentally, it will be interesting to see what Mongoose does with the Classic Traveller rules to make them work as a generic SF game system. The classic rules suit the Traveller Universe just fine, but it will be interesting to see how well they work for properties such as Starship Troopers and Strontium Dogs (Mmmm....Durham Red). Traveller is largely based on the hard SF of the 1940s and 1950s (Robert A. Heinlein, Isaac Asimov, Poul Anderson, etc) with some influences from the authors of the 1970s (Larry Niven et al). It would be interesting to see how well the classic Traveller rules work with a SF setting based on the current wave of British 'transhumanist' space opera - Iain Banks, Alastair Reynolds, Peter Hamilton, Charles Stross, Ken Macleod, et al. [/QUOTE]
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