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Mongoose's "State of the Mongoose"
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<blockquote data-quote="Pour" data-source="post: 5747154" data-attributes="member: 59411"><p>I think 2014 is probably spot on.</p><p></p><p>As for the nature of 5e, DM prep time, transparency in the rules (and thus the potential for house ruling and customization), and balance are my deciding factors. In the long term, quality support in the way of modules, settings, and DM guides (which the current edition does not have enough of, imho). I'd also like to see a 5e 3pp presence.</p><p></p><p>Despite it all, 4e has been my favorite edition. I've had absolutely no issues with roleplaying, and I've learned ways to get combats the lengths I want. If we return to monster PC sheets, gross magic-martial imbalances, an overabundance of niche rules, full scale Vancian magic, long prep times, and pointless homages to past rules instead of the concepts and fluff which should rightly be cherished, then I will not be moving on. </p><p></p><p>I admit, Monte on the team kind of makes me nervous. I don't want OSR or 3e again, and I'm not entirely certain where the design team is heading with this whole modular thing. I want a new edition informed, admittedly, largely by 4e. And as others have mentioned, it needs to have quality material releasing with it at launch- stuff for every tier.</p></blockquote><p></p>
[QUOTE="Pour, post: 5747154, member: 59411"] I think 2014 is probably spot on. As for the nature of 5e, DM prep time, transparency in the rules (and thus the potential for house ruling and customization), and balance are my deciding factors. In the long term, quality support in the way of modules, settings, and DM guides (which the current edition does not have enough of, imho). I'd also like to see a 5e 3pp presence. Despite it all, 4e has been my favorite edition. I've had absolutely no issues with roleplaying, and I've learned ways to get combats the lengths I want. If we return to monster PC sheets, gross magic-martial imbalances, an overabundance of niche rules, full scale Vancian magic, long prep times, and pointless homages to past rules instead of the concepts and fluff which should rightly be cherished, then I will not be moving on. I admit, Monte on the team kind of makes me nervous. I don't want OSR or 3e again, and I'm not entirely certain where the design team is heading with this whole modular thing. I want a new edition informed, admittedly, largely by 4e. And as others have mentioned, it needs to have quality material releasing with it at launch- stuff for every tier. [/QUOTE]
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